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Post by Tuism on Jul 30, 2012 8:20:48 GMT -5
For me it's not about instant gratification or anything like that, I think it's perfectly correct to buy boosters with credits, and I think if you can play the market to get all the cards without spending money then all the more power to you. But selling for real money could create a false demand that can skew the market as people try to buy out virtual cards to sell for real money, driving up the market prices. And if there are exploits involved then that's even worse... Hopefully that's not the case. But I guess if real money is getting exchanged then that means the game is picking up like mtg, and that's a good thing please please give us a competitive structure now
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Post by Ringel on Jul 30, 2012 11:38:42 GMT -5
I'm hoping the next big project is a competitive structure and better matchmaking--- but not a purely competitive environment.
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Post by jemy000 on Jul 30, 2012 12:00:53 GMT -5
Compared to buying them in game $25 is spectacularly cheap for those cards. I don't think you should feel bad about grabbing them. This game will have to do a helluva lot more growing before anyone needs to worry about a black market for cards driving up prices. And since you can also spend real money in the game to get the cards, there is a low ceiling on how much a black market could earn. It does make me wonder how/why he got so many copies of the cards though.
What the game needs much more than competitive rankings is a tournament structure. It would provide an outlet for the heavy hitters that want a challenge and not turn off the newbies.
I think competitive matchmaking would actually be detrimental. It would stratify the population. A good player loses nothing but a couple minutes of his time when he gets an easy match, and it's a positive for the newbies to see what the top talent is building sometimes. If you want to play more games against strong opponents post a thread about it and arrange some friendly games with the other board members. Or you could even plan a group to all play daily games at, say, 10pm eastern And you'll have a good chance of seeing each other.
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Post by Ringel on Jul 30, 2012 12:05:00 GMT -5
A tournament structure is a competitive environment. I'd like that, personally, but I'd also like some sort of newbie room-- say players under level 10 (they can play elsewhere too) to give some opportunity for those who are just dipping their toes into the pond not to get crushed. New players from a ccg background are usually okay, but those who don't have a card game background should have a chance to learn the game in steps.
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Post by tisonpomrt on Jul 30, 2012 13:29:43 GMT -5
I totally agree with the competitive structure idea with a place for beginners to explore the game at their own pace.
I remember a while back when I almost abandoned ACR due to facing numerous players with Counter/Discard decks. It was very frustrating bcoz as a new player I wasn't familiar with all the game's rules and mechanics e.g. playing [Mysterious Stranger] juz before the day ends, thus killing my new draw every time.
Maybe the game can have different level rooms which a player can choose to join i.e. Lv.0-10 Room, Lv. 11-20 Room.
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nyxeus
Junior Member
"The Pretty Asian"
Mada mada dane - You still have lots more to work on
Posts: 177
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Post by nyxeus on Jul 30, 2012 19:44:17 GMT -5
If ACR is generating good revenue I am sure we can get all those features. I noticed a lot of new players after expansion released and hopefully the game will continue to gain popularity.
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Post by kackman73 on Jul 30, 2012 19:49:11 GMT -5
Oh hey... here's where my ramble about matchmaking should've gone.
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Post by matavious on Jul 30, 2012 20:24:48 GMT -5
well based on a ratio where 5' = 6 (so 5'/2=3) I would guess that 10' = 12, so 12/3 = 4. Now to shoehorn that into a card... (My first gut is Topkapi Palace). Fun puzzle, I'm going to go inspect some card art.
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Post by tisonpomrt on Jul 30, 2012 22:01:30 GMT -5
=>matavious: Oh! u are so very close! Now juz need to browse thru those cards' artwork for the prize winning answer. (So very obvious, IMO. lol)
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Joek
Full Member
Also known as Ephemerial
Posts: 239
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Post by Joek on Jul 30, 2012 22:41:28 GMT -5
:DIs the country England? Their old monetary system is ridiculously confusing enough to work. =P EDIT 1 Or maybe it's in leet. 3z10 ? Ezio? Nah. EDIT 2 Maybe. He has Ezio Auditore (Gold), Ezio Assassin, Ezio Mentor, (one more?) would make 4 appearances. And he does basically the same thing as Ezio assassin as topkapi palace, which would explain that he was close... But he appears in like half the cards. So it isn't. Edit 3. 4 is the key here.
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Post by coolkendude on Jul 30, 2012 22:54:36 GMT -5
Is the answer Master Engineer? The question is Tartaglia's Riddle and he was a mathematician and engineer. Also he's a 4-cost card and is a 1/3 agent.
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Post by tisonpomrt on Jul 30, 2012 22:56:25 GMT -5
Hehehe...
How about I give u guys a hint or two?
- 1st Hint: one person has got the Math Riddle correct already. - 2nd Hint: the card(s) is/are agent card.
Good luck!
=>joek: I don't know about the origin country of this Math Riddle actually. It's juz one of the Math riddles we had to solve in our Maths class back in high-school.
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Joek
Full Member
Also known as Ephemerial
Posts: 239
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Post by Joek on Jul 30, 2012 23:00:17 GMT -5
Aaa. So either Matavious or Coolkendude... Now I want to say Sofia Sartor. Sofia Sartor, Wait... Grimaldi, Kadir, the Master Engie aaaaaaaaaah so many
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Post by coolkendude on Jul 30, 2012 23:07:31 GMT -5
So do I also need to answer the math riddle along with my answer? Or was my answer wrong/incomplete?
1) Math riddle answer is 4 2) Card is Master Engineer because he's a 4-cost card and a 1/3 Agent
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Post by matavious on Jul 30, 2012 23:11:35 GMT -5
Carlo Grimaldi for chess connection and is also 4 cost 1/3 Though I was going on artwork alone (Turning off names and stats in the browser. Was this a tragic error?
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