Official Nitpicker AKA Design team (also sells skincare products) - currently under the assumption he looks like John Wayne. Enjoys Gardening, ACR and screenprinting on shirts. Can identify several different plant species in the wild.
Steven Tu (gamecentre) - I like to break forum headers
Would be nice to have a feature for recent game replays and the ability to save them. I wouldn't think that would be too difficult since it would just run the replay right through the game engine. Basically they save the files as pure text and not as video and avoid storage limitations.
More filters in the deck builder. By faction (Templar / Assassin) and by cost (show only all cards costing x or less), by rarity.
A difficulty level in the campaign. We need easier and harder AI. In the same idea, custom AI with decks that we give to it. Would be great For playtesting.
Unique arts for some cards that may be gained in boosters (hyper rare) or randomly when you win (very rare) or automatically when you reach certain levels (10, 20, 30...). It would create a good incentive for players to just play the game (the game center ranking is lame ^^). "WHERE THE HELL did you get this Heathen Follower art??!!"
An organized play. With tournaments and maybe world championships. Where you invest credits to take part and get prizes for top ranks. This will be hard to realize and eventually never happen, but just made a wish and it might become true.
FairPlay rank based on games successfully completed. The more games left before being officially beaten give you a negative score that accumulates, score could be % of games played that were abandoned.
Standard post game remarks such as "Good game", etc.
Not a fan of in game chatting, could lead to cheating if tournaments ever came around.
The option to buy specific cards from ubi instead of packs of 10 unknown ones. Could be of benefit to some.
Messages from devs regarding when any updates will be released, example on Feb 1st.
Link to forum from in-game would hopefully drive more traffic and increase enjoyability for many more users.
...Not a fan of in game chatting, could lead to cheating if tournaments ever came around.
Not sure I can picture how, can you elaborate?
I have played online games in the past where large groups of friends (usually from school) will join a game together. In these cases I have found that any kinds of deals (buying, selling, trading) are done at a great advantage to the members of the group. You generally know a lot of the members after a while based on posts in forums and the off hand comments that suggest familiarity between them. In addition to this you also have a group who although are also counted amongst them, will never let on they are a part of the group. These people act as bluffers who will place bids on items such as cards in auction houses to raise prices without ever having the intention of buying that other members of the group are selling. This forces regular non group members to keep raising their bids to secure something they could have got a lot cheaper without this fake bidding. When it comes to tournaments, in game chatting between group members allows them to throw games amongst themselves to secure places for other members, offer deck details regarding recently played opponents remaining in the tournament, etc, etc, etc.
FairPlay rank based on games successfully completed.
I certainly hope not! Players should be allowed to concede when losing.
Well maybe if the XP is fixed it would not matter but right now it gets pretty annoying when you play a game and are looking like a certain win when your opponent leaves and you only get 20xp. I'm not against people leaving if they can't sit it out when losing, just the winner not getting the correct XP because of it.