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Post by Tuism on Jan 3, 2012 9:09:16 GMT -5
Here's a (hopefully) stickied list of features we want for the game. I hope there aren't only massively difficult to implement features or "make the game cheaper" calls. Post your wish below and we'll update this list  1) I want an export button on the deck editor to export a deck to a friendly text format - like just Will do! And it would be simple to implement! 2) Auction house Auction house Auction house Auction house Auction house Auction house. 3) Bugs fixed 4) Some kind of in-game chatting that can be turned off 5) Better visibility of your opponent's name throughout a game. The top-left blue bar is a very good place to leave your opponent's name while the game runs.
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Post by coldboard on Jan 8, 2012 15:03:54 GMT -5
Would be nice to have a feature for recent game replays and the ability to save them. I wouldn't think that would be too difficult since it would just run the replay right through the game engine. Basically they save the files as pure text and not as video and avoid storage limitations.
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Post by Ringel on Jan 8, 2012 17:55:38 GMT -5
Alternative format games for the casual gamer:
Pauper (All common) Singleton (Only 1 of a card) Templar only Assassin only (okay for the rich, I guess!) Monochrome
etc
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Zed
Full Member
 
ACR NoobTuber
Posts: 255
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Post by Zed on Jan 13, 2012 12:05:30 GMT -5
offline (away from the ipad game) deckbuilder and deck sharer:
a database hosted somewhere containing all cards in the game, the ability to build decks and share them using a unique URL for others to evaluate and comment on, copy and rebuild their own versions.
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Post by Brontobeuf on Jan 14, 2012 7:50:02 GMT -5
More filters in the deck builder. By faction (Templar / Assassin) and by cost (show only all cards costing x or less), by rarity. A difficulty level in the campaign. We need easier and harder AI. In the same idea, custom AI with decks that we give to it. Would be great For playtesting. Unique arts for some cards that may be gained in boosters (hyper rare) or randomly when you win (very rare) or automatically when you reach certain levels (10, 20, 30...). It would create a good incentive for players to just play the game (the game center ranking is lame ^^). "WHERE THE HELL did you get this Heathen Follower art??!!" 
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3ndem1c
New Member
Do not rely on a bug, rely on your luck!
Posts: 35
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Post by 3ndem1c on Jan 14, 2012 12:24:24 GMT -5
An organized play. With tournaments and maybe world championships. Where you invest credits to take part and get prizes for top ranks. This will be hard to realize and eventually never happen, but just made a wish and it might become true.
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redpipe67
New Member
F1sh B0ne in Gamecentre
Posts: 53
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Post by redpipe67 on Jan 14, 2012 16:22:18 GMT -5
FairPlay rank based on games successfully completed. The more games left before being officially beaten give you a negative score that accumulates, score could be % of games played that were abandoned.
Standard post game remarks such as "Good game", etc.
Not a fan of in game chatting, could lead to cheating if tournaments ever came around.
The option to buy specific cards from ubi instead of packs of 10 unknown ones. Could be of benefit to some.
Messages from devs regarding when any updates will be released, example on Feb 1st.
Link to forum from in-game would hopefully drive more traffic and increase enjoyability for many more users.
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Baracus
Junior Member

GC: Baracus250
Posts: 191
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Post by Baracus on Jan 14, 2012 19:39:31 GMT -5
...Not a fan of in game chatting, could lead to cheating if tournaments ever came around. Not sure I can picture how, can you elaborate?
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redpipe67
New Member
F1sh B0ne in Gamecentre
Posts: 53
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Post by redpipe67 on Jan 14, 2012 20:56:11 GMT -5
...Not a fan of in game chatting, could lead to cheating if tournaments ever came around. Not sure I can picture how, can you elaborate? I have played online games in the past where large groups of friends (usually from school) will join a game together. In these cases I have found that any kinds of deals (buying, selling, trading) are done at a great advantage to the members of the group. You generally know a lot of the members after a while based on posts in forums and the off hand comments that suggest familiarity between them. In addition to this you also have a group who although are also counted amongst them, will never let on they are a part of the group. These people act as bluffers who will place bids on items such as cards in auction houses to raise prices without ever having the intention of buying that other members of the group are selling. This forces regular non group members to keep raising their bids to secure something they could have got a lot cheaper without this fake bidding. When it comes to tournaments, in game chatting between group members allows them to throw games amongst themselves to secure places for other members, offer deck details regarding recently played opponents remaining in the tournament, etc, etc, etc.
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Post by Ringel on Jan 14, 2012 21:46:04 GMT -5
FairPlay rank based on games successfully completed. I certainly hope not! Players should be allowed to concede when losing.
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redpipe67
New Member
F1sh B0ne in Gamecentre
Posts: 53
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Post by redpipe67 on Jan 14, 2012 23:23:22 GMT -5
FairPlay rank based on games successfully completed. I certainly hope not! Players should be allowed to concede when losing. Well maybe if the XP is fixed it would not matter but right now it gets pretty annoying when you play a game and are looking like a certain win when your opponent leaves and you only get 20xp. I'm not against people leaving if they can't sit it out when losing, just the winner not getting the correct XP because of it.
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Post by Ringel on Jan 15, 2012 0:12:07 GMT -5
I don't find I get less xp when someone leaves compared to when they don't. I don't think it works that way.
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Post by Brontobeuf on Jan 15, 2012 0:54:23 GMT -5
Yep, you get 20 xp when the game thinks you are in a friendly game. It's a bug as said by one of the devs in this forum. Leaving or not doesn't affect the exp gained.
I leave games to avoid being stucked in the defeat screen. I never rage quit (unless I did a mistake ^^).
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redpipe67
New Member
F1sh B0ne in Gamecentre
Posts: 53
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Post by redpipe67 on Jan 15, 2012 8:54:06 GMT -5
I only ever get 20xp when an opponent leaves.
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Post by Ringel on Jan 15, 2012 13:27:03 GMT -5
That would explain why you want to restrict it! Hopefully you wont have that problem next update.
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