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Post by Hurdler on Jan 17, 2012 8:32:29 GMT -5
In the coming update, you'll get a small amount of credits when losing a game, the limit of credits by day will be a little bigger, you'll get credits after each game and you'll need to play less game to reach it. (I don't put yet numbers here just in case there are not the final ones).
Basically it will simplify the rules, will give you a little more credits and faster.
For the disconnect thing, we will add guards to avoid some abuse. More to come on this once we will have more info.
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Post by Tuism on Jan 17, 2012 9:03:16 GMT -5
Good to hear ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) Less grinding is always good, so we can concentrate on the weird fun stuff ![:)](//storage.proboards.com/forum/images/smiley/smiley.png)
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Post by Raphael Majere on Jan 17, 2012 10:28:22 GMT -5
In the coming update, you'll get a small amount of credits when losing a game, the limit of credits by day will be a little bigger, you'll get credits after each game and you'll need to play less game to reach it. (I don't put yet numbers here just in case there are not the final ones). Basically it will simplify the rules, will give you a little more credits and faster. For the disconnect thing, we will add guards to avoid some abuse. More to come on this once we will have more info. Super great news, keep them coming!
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Post by Ringel on Jan 17, 2012 10:56:49 GMT -5
Hahah! Now I can complain about the old days when you had to scrape together every credit you could find, just to buy one Templar pack.
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Post by Tuism on Jan 18, 2012 9:59:08 GMT -5
I don't think you've answered this one before Thierry, are there plans for Android versions? The Samsung Tab & other players are really itching to get into this... I know MANY people in that boat.
Is there any technical reason that the hierarchy for version consideration seems to go iPhone > PC > PSN > Xbox? Of course iPhone cos you guys have less code to port to a sister iOS platform, but what about the rest?
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Post by Hurdler on Jan 18, 2012 20:41:58 GMT -5
Where did you get that hierarchy? Except the iPhone, nothing is officially planned. We consider a PC version, but that and other potential versions are business decisions. Unfortunately, I can't give you much more info on that for now.
As a user, and not as a developer, I would like an Android version.
For PSN/Xbox, it could be interresting, but there, there is a design issue even bigger than on the iPhone/iPod version itself. The same issue all RTS have on those consoles. We could even start a thread here about how you would do it. I have some ideas in mind I could share. A WiiU version could be interresting, but then the console is not out yet.
Now, strictly technically (no promises or anything, just talking), a Mac version would be easier than the PC version. An Android version should be quite easy once we have both a PC version and an iPhone version.
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Post by Tuism on Jan 19, 2012 0:17:04 GMT -5
That hierarchy was purely my conjecture from reading around and hearing the subject mentioned a few times ![:P](//storage.proboards.com/forum/images/smiley/tongue.png) Yeah design issues would be numerous on the consoles ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) and yep personally I would love to see an android version soonest. But overall I wanna see an auction house firstest and then from there I hope the game gets the continual support from Ubi it deserves... I don't want another Firefly ![:P](//storage.proboards.com/forum/images/smiley/tongue.png) <--- biggest wish right now ![:P](//storage.proboards.com/forum/images/smiley/tongue.png)
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Zed
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Post by Zed on Jan 19, 2012 6:27:20 GMT -5
hmmmm, recollections on my 27" imac would be pure awesomeness, and on the PS3 would be pretty cool too ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) not fussed about my iphone, I couldnt even imagine what the interface designers are stuggling with there!
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Post by Tuism on Jan 20, 2012 2:37:42 GMT -5
Dear Hurdler ![:P](//storage.proboards.com/forum/images/smiley/tongue.png) Can we please clear this up once and for all? Matchmaking. Is there some kind of Matchmaking system that pairs players up against similar decks/colours/card ownership/last deck played/something? Or are we all just going crazy like Brontobeuf said? Or is there one, and it's top secret and we're not allowed to know at all of its existence? ![:)](//storage.proboards.com/forum/images/smiley/smiley.png)
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Post by crazygambit on Jan 20, 2012 8:14:29 GMT -5
Where did you get that hierarchy? Except the iPhone, nothing is officially planned. We consider a PC version, but that and other potential versions are business decisions. Unfortunately, I can't give you much more info on that for now. As a user, and not as a developer, I would like an Android version. For PSN/Xbox, it could be interresting, but there, there is a design issue even bigger than on the iPhone/iPod version itself. The same issue all RTS have on those consoles. We could even start a thread here about how you would do it. I have some ideas in mind I could share. A WiiU version could be interresting, but then the console is not out yet. Now, strictly technically (no promises or anything, just talking), a Mac version would be easier than the PC version. An Android version should be quite easy once we have both a PC version and an iPhone version. It'd be good if the game supported Move and Kinect for the PS3 and Xbox 360 respectively, if it ever came to those platforms. I feel it would be much easier to play than with a controller.
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Post by Hurdler on Jan 20, 2012 8:29:40 GMT -5
Is there some kind of Matchmaking system that pairs players up against similar decks/colours/card ownership/last deck played/something? The exact matchmaking system is yet to be defined. And it will certainly evolve at the same time as the user base is getting bigger. For now, we can't fragment too much the online games because there are not enough simultaneous players playing online. Note that adding new matchmaking options will be easy once we no longer use the GameCenter matchmaking system. So don't worry about that, we will be able to be quite reactive on this.
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Post by Tuism on Jan 20, 2012 8:33:20 GMT -5
No wait, what I meant was - was there ever a matchmaking system, cos we all thought we were getting a lot of mirror matches...
Or was it completely random matchmaking and we were all just paranoid schizos who thought everyone else was out to get us??
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Post by Zed on Jan 20, 2012 8:48:26 GMT -5
i dont believe if there is a matchmaking system that colours etc count, I was playing a guy daniel something or other last night and I met him upwards of 8 times using different decks (and I lost all of them lol) he was also playing different decks. I thought it was just randomly based on who was currently playing?
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Post by Zed on Jan 20, 2012 8:49:51 GMT -5
sorry for double posting, but this is really winding my OCD up: can you change the spelling of developer on Hurdlers avatar/info section? its currently spelt developper and it offends my eyes lmao
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Post by Raphael Majere on Jan 20, 2012 9:27:12 GMT -5
sorry for double posting, but this is really winding my OCD up: can you change the spelling of developer on Hurdlers avatar/info section? its currently spelt developper and it offends my eyes lmao LOL, done.
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