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Post by Hurdler on Jan 19, 2012 22:49:48 GMT -5
Hi guys,
Our coming update is in Apple's hands. If everything goes as usual, the version should be on the App Store at the end of next week. I'll update you with what exactly is coming in that update shortly.
Stay tuned!
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Post by tortimer on Jan 19, 2012 22:55:53 GMT -5
Thanks for the info and looking forward to the update.
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Post by Pete on Jan 20, 2012 0:01:59 GMT -5
Ho, nice!
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Post by Ringel on Jan 20, 2012 0:03:04 GMT -5
Made my day!
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Post by Tuism on Jan 20, 2012 0:22:39 GMT -5
Oh hells yes. Looking forward to the change list!!! ![:)](//storage.proboards.com/forum/images/smiley/smiley.png)
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Post by Brontobeuf on Jan 20, 2012 0:27:24 GMT -5
\o/
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Post by Raphael Majere on Jan 20, 2012 1:16:24 GMT -5
WOot! Woot!
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Post by Hurdler on Jan 20, 2012 22:48:25 GMT -5
So, here is a short list of the changes: - New challenge missions at the end of the single player campaign: - The setup of the game can be different (faster, AI advantage,...)
- You’ll be able to play against a random list of predefined AI decks
- Up to 4500 credits can be won
- Up to 7000 Xp can be won
- New reward system: - Up to 500 Credits can be won each day
- 100 XP / 50 Credits for each win
- 50 XP / 25 Credits for each draw
- 20 XP / 10 Credits for each lost (instant quit is not rewarded)
- "Quit" instead of "main menu" when in-game, will send you to the defeat screen in multiplayer (and will give you your reward if not instant quit) - Added a filter button in the in-game carousels - Memories interaction fixes in the Stock menu - Various changes in the Artwork menu - Display the name of the opponent, in-game and in the deck selection screen (you can choose your deck knowing who is your opponent) - Display Uplay login windows instead of an error message when you are not logged in Uplay - Notify why a deck is invalid in the deck builder - Memories fixes (we will provide you a complete list, but you can already see what has been said here on the forum) - Localization fixes - Various network fixes (more tolerant to packed drop, try to reconnect automatically in the reward screen if the connection was lost,…) - Various stabilization fixes (less crashes, no more freeze in the reward screen…)
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Baracus
Junior Member
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GC: Baracus250
Posts: 191
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Post by Baracus on Jan 20, 2012 23:06:20 GMT -5
Sounds great but what about matchmaking?
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Post by Top Shelf on Jan 21, 2012 0:49:16 GMT -5
I can't wait for the update. Thanks for keeping us posted on the changes!
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Post by Hurdler on Jan 21, 2012 0:52:11 GMT -5
Sounds great but what about matchmaking? As I said somewhere before, that's supposed to be for the next update
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Post by Raphael Majere on Jan 21, 2012 1:36:21 GMT -5
Wow, I am impressed. It appears that a lot of changes are aimed at a smoother playing experience. Great stuff.
I like the added tolerance to packet drop.
Of course, more positive changes are needed (AH, etc) but this current update looks promising.
I look forward to it.
The 500 credits per day is good - it gives grinding players a chance to buy the Mixed pack, giving them a chance at Assassin rares.
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Post by Ringel on Jan 21, 2012 1:40:08 GMT -5
Kids these days wont know what real grinding is! 10 wins for 500 credits? Phaw!
Seriously, excellent changes!
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Post by joolsita on Jan 21, 2012 1:40:54 GMT -5
This is a very very very good news to read!!! Now I'm waiting to see update on store: the second after his appearance, I'll press the "INSTALL" button more faster than a "Faux Pas" memory played on first turn... LOL! ^^
Little suggestion, apart from the "mandatory" requirement of an ELO-based ranking: will be possible, in the next update, to bring some sort of customizable blacklisting option? Maybe this will help both people who cannot stand against very strong deckbuilders and people who simply don't want to play against specific subjects... Just asking. (The ELO is not a question: DO IT! ^^)
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mana
Full Member
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Posts: 367
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Post by mana on Jan 21, 2012 1:55:13 GMT -5
@jools: then some players (aka spatzi) would get no enemys at all great changes! looking forward to be play without those big bugs
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