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Post by pryingtuna85649 on Apr 24, 2012 9:01:38 GMT -5
I've read the income booster card sticky, so I understand them. What I mean is that I'm recently NEVER (or rarely) ending up with them in my starting hand. It does seem a lot of people are changing up their decks because of the amount of discard decks popping up (and I've been playing almost exclusively this, so I need to change things up), but I have at least 10 income boosters in one deck and 15 in another...and almost never get them in my starting hand. Even after mulligan (that's changing the starting hand, right?). It really screws my game up. I've had countless starting hands where The lowest cost card I have in hand is 3 and won't draw any of my income boosters at all. Of course some of my other cards offer income, but if they get neutralized while launching, it of course doesn't count.
I normally would've thought that 15 is a high number of income boosters (some aren't pure income boosters, FYI - this includes 0 cost agents/sites that offer income), but now I'm wondering if I'm doing something wrong in my deck construction. I mean, to end up with a starting hand that includes no income boosters when that much of the deck consists of income boosters? And for it to be happening that frequently? I do understand that there's still the chance of not getting them, but it happens so much now. Or at least seems like it. The fact that people are doing what they can to work against these counter decks doesn't help, lol, but it's just what people are going to do when they constantly encounter them, hehe. And I also know I need to change that strategy up, too (which I am). But this is more of a general thing with the income cards.
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Post by Tuism on Apr 24, 2012 9:12:58 GMT -5
It's purely random, and based on percentage. 15 cards that you want in your opening hand, over 50 cards = 30% of cards. 30% of 6 cards = 2 cards so on average you'll have 2 boosters.
That however doesn't guarantee that you will have 2 cards - sometimes more, sometimes less. Sometimes more.
If you want to have more, you should pack more, that is it. There's actually no rules governing it besides pure randomness.
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Post by pryingtuna85649 on Apr 24, 2012 11:42:18 GMT -5
Maybe I just needed the math worked out for me to see. It was in the back of my mind as I was posting, but actually seeing it just made a big difference. I'm gonna peruse some of the income boost posts again now, because I have questions now that I'm sure are answered there.
I think I may be burning myself out a bit, because I'm getting frustrated with myself when I lose, lol. Oh well. I'm just gonna have to turn my endless curiosity off for a bit in order to recharge and be fresh again. After I find out about income boosters though, lol.
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Post by Brontobeuf on Apr 24, 2012 13:41:24 GMT -5
I try to play 20 cards that will give me ressources day 1. Variations happens according to thecost-curve of my sequence. If I have a lot of key cards at 6-10 cost, I will play more of them (or some more powerfull), if it is under (like in Nicodeck) I can play less (15 is good there). Under 15, I find I'm having issues like the one you describe. So, my suggestion is to add a few more ressource boosters. It's that simple.
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Post by Tuism on Apr 24, 2012 13:43:46 GMT -5
Yep. The theory of 2 cards on average means you can end up with 1 or 3, and 1 = your income is screwed. So rather er to the side of caution and have income rather than not.
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Post by gamemaestro on Apr 24, 2012 16:16:56 GMT -5
It's all random, Tuna. I was playing a deck a couple days ago that has 18 low cost cards. Three games in a row I had to mulligan because my lowest cost card on the initial had was 3 or 4. Two of those times I ended up with similar high cost hands.
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Post by pryingtuna85649 on Apr 24, 2012 19:06:58 GMT -5
Yeah, but after a mulligan I was still ending up without my income cards. Twice in a row a lot of times. I guess I need to rebalance things. Erring on the side of caution, like the others said.
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Post by thest4lker on Apr 24, 2012 22:55:39 GMT -5
My current favorite deck has 23 zero and 1 cost cards that boost income (plus 5x3 cost that give +1), for a rush. BUT, and this is really, really important, only 3 of those are income and nothing else (and those 3 are political patronage). The other 20 cards either give me low cost agents, or draw power. Putting in 5 each of plentiful crop, forced inheritance and nothing ventured will solve your income problem, but stuff up your deck.
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Post by pryingtuna85649 on Apr 25, 2012 10:49:19 GMT -5
Maybe I really am just suffering from the lack of cards at this point. Seems like I've seen a lot of people with these more expensive cards like Volpe (wheas I never saw him before). People who may not have put money into the game before may be doing so now just to get certain specific cards instead of packs. I keep getting creamed now by people with 100+ decks on a regular basis just because they get lucky and pull out some random high priced card that I don't have. Countless times now I've been almost winning against one of these stupid 100+ decks, they'll have no memories in hand, and then they just happen to draw the one rare, highh priced card that messes everything up for me. OK, that's exaggerating a BIT, but not by much. It's really pissing me off. I'mat another "revamp my deck a million times and things still aren't working" spot. My decks do work, but more and more I'm finding my decks just aren't enough. Even my Noble deck has been having issues. I'm sitting on 2000 credits right now also, but just can't figure out what to do with it.
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Post by thest4lker on Apr 25, 2012 12:36:41 GMT -5
100+ card decks annoy all of us. I got creamed by one yesterday. With absolutely no possibility of consistency he drew exactly what he needed to counter me (can't remember it all, but it included a day 1 1/2 PP for San gimignano on top of my Borgia tower). What to do with 2k depends on what you have. Personally I would buy assassin boosters, but theren't many Templar cards I need
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Post by Tuism on Apr 25, 2012 17:07:28 GMT -5
Can I just be a devil's advocate and say, if you real,y enjoy a game, it's really not wrong to pay some money into it. Considering that sub par quality games cost *that* much these days, I'm proud to say this is a game that I've felt worth investing in since day, erm, 20 or so , and that I don't regret any money put into it at all. Unlike many other games I bought before for my ps3...
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Post by pryingtuna85649 on Apr 25, 2012 18:37:58 GMT -5
Lol, I'm certainly not saying there's anything wrong with putting money into the game! And I certainly may just be facing people who are getting lucky. On top of maybe having good cards. Some people may be saving up credits for certain specific cards and not have as many overall cards I do. Lots of possibilities there...I guess I kind of put my foot in my mouth by only stating one.
In terms of me paying for some credits, I'm just not in the position monetarily to put money into the game. Ubisoft gets a thumbs up for this game...I wasn't happy with Ubisoft after AC multiplayer and all the unsolved glitches, but I can't say I have any complaints with this game! Any complaints I have are with myself, not the game, lol. But I'm stubborn and still not very keen on the idea of giving Ubisoft my money...even though they have been successful with this game in my book. I've bought every DLC for every AC game and purchased the preordered version of ACR,which may not directly go to this game, but it's all I can stomach right now, lol.
And I agree...after getting through more of the SP campaign and understanding how it works, this game is horribly addicting and absolutely fantastic. MTG for console doesn't hold anything to it!
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Post by Tuism on Apr 26, 2012 0:43:06 GMT -5
Hope you get a break financially or decide against buying that next $70 (or whatever) sub-par console game so that you can get some cool cards for the game that you actually feel good about, then
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Post by pryingtuna85649 on Apr 26, 2012 16:17:57 GMT -5
Lol I've actually only purchased 3 games at the "just released" price. I usually wait until the price comes down and/or get a used copy (woohoo Gamestop).
But I do get your point (and you are definitely right!). I've certainly been considering buying credits more and more, but I'm just not there yet mentally. And the more I think about it, the more I think I really put my foot in my mouth with that "other people purchasing good cards" comment. You all have been so generous and helpful to me...by no means was that intended to bite the hand that feeds me, so to speak (the more I think about it, the more I think that's how it sounded). I'm REALLY sorry about that statement...it didn't come across right AT ALL. And I really have no right to complain...I do OK in matches. I'm just not doing how I want to be doing and am getting frustrated at myself (born perfectionist).
Anyway, I finally just bought 2 assassin and 2 templar packs with all those credits. Couldn't decide what to get since I still have a lot of assassin cards I need, so I figured I'd let fate decide, so to speak. I'm prolly gonna do that a bit until I either know exactly what cards I want for a specific deck/strategy or until I get down to just needing the rarest/most expensive cards. At which point I'm gonna purchase them from any of you forumers I see selling them (I meant what I said about buying from you guys!).
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Post by pastramiok on Apr 29, 2012 5:02:08 GMT -5
PryingTuna the fact is if you're hurting for money so badly that you can't spend 5 dollars on a video game, then don't let it bother you. Your deck won't be competitive with other 50 card decks teeming with espionage, patronage, etc. that the bourgeois have paid for or ground their 500 for many months to obtain. Do you need to win every game? Every day when trying to get my 500 I lose 1-3 games (getting worse though, the metagame is shifting against my main deck), and I am fine with that. I'd love to win more, but I don't want to put more money into the game right now, so I'm doing what I can.
Back before the market it was almost worse, where if someone paid 100-150 dollars for points they were nearly invincible! At least now we can have 5x of every common and uncommon that we want in our decks, and I at least feel as if I have a chance of winning against any player. I remember pre-market if I saw someone like lefthighkick I knew I was absolutely fucked. The best part is he'd crush me with a new deck every time!
To put it another way, just because some CEO in his porche can beat your toyota in a drag race, is it really a huge deal? In a game so reliant on luck such as this game, you're not going to win every time. If winning is your thing, play around 4-5pm PST, around every other deck I face at that time is some 100+ random card deck that you'll almost certainly beat.
tl;dr In a game where money can buy power such as this, be happy with what you have or adjust your financial priorities and buy some points.
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