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Post by gamemaestro on May 24, 2012 12:14:00 GMT -5
The good thing about it is that it's starting to make more sense to buy assassin packs again. It helps when pulling one of 5 or so rares pays for 3 packs.
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Post by jeremyat on May 24, 2012 12:14:32 GMT -5
I should also mention that this strategy works when the market works. I'm pretty much shutting down the game until they fix the connection issues because I'm tired of the constant disconnects with the servers.
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sidos
New Member
Posts: 56
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Post by sidos on May 24, 2012 13:12:23 GMT -5
When I am returning home yesterday I realized that is easy to broke this scheme. Just competing with his buy / sell offers, reducing his profit. When I reach home and got a look in the Market I see that other players are already doing that. I could made an 2K offer to FC and bought it. Then I decided that instead of start collecting more I will difficult the monopoly on this card, so I put it to sell and he bought it for 2.6K, giving me a very nice profit, now I'll just use this to overbid his offers in FC and do my normal "job" on the Market. See ya,
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Post by Tuism on May 24, 2012 16:50:28 GMT -5
Exactly. The power of one person buying "everything" up is never going to be as good as the long term effect of various other people not wanting to pay for that amount AND being willing to sell at a price that does move the merchandise.
You can corner the market for a day or two, but really to control it beyond that means people are willing to pay that much for the cards in the long term, and that's just silly. Plus people just aren't buying them at that price, if it were the case there wouldn't be a million sell offers at his prices.
A fee market normalizes after enough input.
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Post by kineahora on May 24, 2012 19:50:38 GMT -5
Exactly. The power of one person buying "everything" up is never going to be as good as the long term effect of various other people not wanting to pay for that amount AND being willing to sell at a price that does move the merchandise. You can corner the market for a day or two, but really to control it beyond that means people are willing to pay that much for the cards in the long term, and that's just silly. Plus people just aren't buying them at that price, if it were the case there wouldn't be a million sell offers at his prices. A fee market normalizes after enough input. You may or may not be right ultimately for the dynamics of this market. But I can see we are miles apart philisophically on the merits of "free markets". I believe in heavy regulation to ensure true competition. I believe anyone who thinks regulations are bad and interfere with "free" markets is deluded. Regulations are necessary to ensure smooth functioning of markets. Sorry to get political. It would be very easy (I think, to code) to simply disallow buying when one's inventory is greater than 6 copies.
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Post by Tuism on May 25, 2012 0:34:30 GMT -5
I see that regulation is good for the prices in terms of people who want to buy, but is regulation good for people who need to make money off Recollection? They're already giving you 500 free credits every day, I think to expect cards to be "as cheap as they can possibly be" is no longer reasonable. I think the price must be "as much as people are willing to pay for them", warts and all.
Again, if what the price is now is what people will pay for them, then they're deservedly expensive. If not, eventually other people will see that their wares aren't selling and start retracting them and browsing buy offers and see what people are willing to pay for them.
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Post by gamemaestro on May 25, 2012 12:37:20 GMT -5
True enough. While I will continue to hold off on buying PP due to the price increase, I'm fine with the general situation. It doesn't make him a better player Although, to be honest, he's not bad. I've played him several times and he's won a couple.
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Post by ironcladtrash on May 25, 2012 14:10:07 GMT -5
I never even payed much attention to who was selling the cards till you guys pointed it out. I have been waiting for those cards to come down in price and kept wondering why they weren't. This does really suck. I have already spent money on this game besides just grinding for daily credits. All the cards I need to get more of are staying artificially high because of that guy. True this can't be kept up long term, but it doesn't do me any good now.
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Post by kwunyinli on May 25, 2012 20:26:35 GMT -5
You can corner the market for a day or two, but really to control it beyond that means people are willing to pay that much for the cards in the long term, and that's just silly. It has been more like one or two weeks. I think you are probably right about the situation though, since boosters are unaffected by his inflated prices and cards are unlimited, the price will surely fall due to a massive increase in supply. TL;DR: BUY BOOSTERS and flood the market..
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Post by kyleess on May 25, 2012 21:56:49 GMT -5
Can't buy boosters if you can't connect to Uplay !
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Post by kineahora on May 26, 2012 0:14:20 GMT -5
Can't buy boosters if you can't connect to Uplay ! True dat. These updates are fixing nothing. Back to the thread. Buying boosters is clearly the answer--except one minor point: We have no clarity on the actual rareness of the important cards: Sci Esp Pre Strike Political Patronage Forced Charity Divine Intervention , relative to other rares. Does one have the same chance when buying an Assassin pack to get one of these as you do to get a total loser like Abbazzia di San Mercuriale or Pagan High Priest? If those 5 cards are equal frequency to other "rares", then the booster pack strategy will prevail. But if not...
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Post by Ringel on May 26, 2012 0:43:44 GMT -5
According to the devs, all rares are equally likely. There was an unequal distribution based on color alone, but they've fixed that.
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Post by kwunyinli on May 26, 2012 0:50:36 GMT -5
According to the devs, all rares are equally likely. There was an unequal distribution based on color alone, but they've fixed that. Good to know! Boosters, here I come!
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Post by Tuism on May 26, 2012 0:51:26 GMT -5
Only way to find out is data, unless you expect the devs to give you a full rarity percentage breakdown. As far as I know the only rarity that are outside equal is order rares are slightly rarer in Templar packs and crime rares are slightly rarer in assassin packs, due to the fact that there are so many more of them in their respective sets. (there are only 6 crime Templar cards and 6 order assassin cards). There were talk of bringing that margin down, but I dunno the exact numbers behind that.
I've always found the distribution to be pretty even. You can see the rarity distribution survey we did once for some evidence.
Uplay seems to be down in conjunction with the update. Let's see when it comes back up.
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Post by Ringel on May 26, 2012 2:02:15 GMT -5
They have fixed that, Tuism. Unless the devs have lied to us, all rares are equally likely now.
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