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Post by Raphael Majere on Jun 24, 2012 16:30:36 GMT -5
Basic idea: Use Exit Stage Right to get Ezio, Mentor out. Every memory becomes a Surprise. Spam super-hasted Carnavale, Forced Charity, Discreet Calling and More Ezios. Win.
The Key Cards:
5 Ezio, Mentor 5 Exit Stage Right
The Income generators:
5 PP 5 Forced charity 5 Discreet Callling Or Den Defence. I prefer Den Denfence.
The Sacrificial Lambs:
5 Call to Action 5 Carnevale 5 Change of Plans
The Threat Removals:
5 Controlled Arson
The "Anti-counter" cards:
5 Galata, Gold.
Total: 50.
I need some feedback; have u guys tried a similar combo? Apologies if someone has already posted something like this.
What else can I add/remove to/from the deck? I am doing well with the deck.
What cards can compliment the theme? I swore there is a card that makes the next action card a surprise: is that a Crime/Media/God card?
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Post by lurifaxb on Jun 24, 2012 16:34:56 GMT -5
I would put power to the people in there for sure. Makes your carnival guys 5/5 with fierce. Also maybe add one military brutality for getting ezio(s) back if discarded. Works well against a discard deck
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Post by Raphael Majere on Jun 24, 2012 16:57:44 GMT -5
ezio hardly dies. Mil Brut, I had considered. Power to pple not needed at all IMO.
btw, Ezio-enhanced-surprised: change of plans/discreet calling with 15 income/exit stage right is pure evil.
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Joek
Full Member
Also known as Ephemerial
Posts: 239
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Post by Joek on Jun 24, 2012 17:51:06 GMT -5
The card you're thinking of is Gold, cost 3 income 1 and draw one.
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rl
Full Member
Posts: 320
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Post by rl on Jun 24, 2012 19:53:01 GMT -5
the 3 cost gold card makes next MEMORY a surprise. the 1 cost Scholar card named secret door makes an action a surprise
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Post by Raphael Majere on Jun 24, 2012 22:10:46 GMT -5
the 3 cost gold card makes next MEMORY a surprise. the 1 cost Scholar card named secret door makes an action a surprise The card you're thinking of is Gold, cost 3 income 1 and draw one. Thanks, fellas! Not a good choice then! I was thinking of removing Galata. I think I will stick with Galata. The first Exit stage right casted needs to be resolved: if it's 'counterspelled', I suspect the deck will run into trouble; but once the first Ezio gets on the board; Order has no hold this deck. Update: I've not lost a game with this deck yet on PvP. Played around 8 games. I might move this deck to Competitive later.
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Post by lurifaxb on Jun 25, 2012 1:00:49 GMT -5
How do you deal with wrath of the righteous that kills all your agents? I played against a thief deck. Killed all his thieves with it. Then he played military brutality to have them all return. Won him the game.
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Post by Blind_Angel_(Juelette) on Jun 25, 2012 1:21:10 GMT -5
then you play ESR Enzio, what you'll do next ? you still need big income to play you treats.
and Enzio very small treat IMHO
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Post by Raphael Majere on Jun 25, 2012 2:40:17 GMT -5
How do you deal with wrath of the righteous that kills all your agents? I played against a thief deck. Killed all his thieves with it. Then he played military brutality to have them all return. Won him the game. the idea is not to play so many agents at the same time. In any case, when Wrath is done, your opponent also has no agents in play. And I still have the relative advantage due to the nature of my deck + change of plans, etc. I am not going to add a tech card for the sake of doing better vs certain MUs that I will likely lose anyways.
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Post by lurifaxb on Jun 25, 2012 3:04:56 GMT -5
Makes sense.
I forgot about Ezios threat ability. He isn't going to be stopped that easily, making fierce boosters less useful.
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Post by Brontobeuf on Jun 25, 2012 6:00:52 GMT -5
I'm sure it can be competitive. ^^
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Post by The Rancord on Jul 14, 2012 13:24:42 GMT -5
im having problems to run it. income buildup is often to slow. Also i cannot react to wrath/change of plans or similair evil cards.
carneval/bearer is pretty cool though.
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