Post by The Rancord on Jul 7, 2012 19:43:42 GMT -5
5 losses today, and 4 of them I just have to watch my enemy play, because I decided a deck without counters.
Wow lost to thieves, cause I couldnt deal with 3 early altairs. Lost to an high risk deck, that boosts income fast and then uses multiple copied in depth and carnivale Lost to san gimnano/hagia, cause my site answerndidnt appear, and obious i cannot pack in 10 site answer Lost to safe nobles, was close, but i was allrdy lucky with 4 magnetic personalities Lost to merchant guild. And my site answer gets countered.
Just so many things that can go wrong, when evil cards hit the field. Without counters u sometimes play lottery sometimes, if u meet the right or not. Discard is pretty nice though, because not so many 11 cost around and holy day around. If u. An keep evil stuff away from their hands not able to counter isnt that bad.
I hate having my entire hand countered as well, but the main issue is that it essentially becomes a race to see whether a piri or the constantinople site gets down first or the "counterer" gets his income to counter you. That one "race" decides the entire game.
I played a game where I saw my opponent counter my card with a Suleiman, so I just sat there all day and waited till I got 10 income, then played my Cesare and won the game with that one card because he could not counter my cards. Even though I won, that was not fun at all sitting there and waiting for nothing to happen.
Post by TemplarTyler on Jul 11, 2012 14:26:36 GMT -5
Lol, Rancord I had a game with you not that long ago, Site Faith/Scholar Deck... you got rid of my early scores, but I dropped down one of my 5 influence sites (I cannot remember which one) and was pulling out a Field Study... and you left...
"Nothing is True. Everything is Permitted" - Assassin Brotherhood
"May the Father of Understanding guide you" - Templar Order
Post by The Rancord on Jul 17, 2012 6:34:20 GMT -5
I dont think counters are to strong. (Cept sulejman, yerteban is fine for me since its bound do a single location). I think just its bad to not have counters in a deck, because otherwise you cannot stop actions. Doomsday, and everything is gone, because you didnt pack counters and had a slow deck.
As Bronto said, you can overrun counterdecks, play smart build smart.