Post by Rob (Roebidoebi) on Aug 26, 2012 16:38:44 GMT -5
I've spent about 100 bucks on this game before the market came out and buying boosters was the only way to get a complete set. I also see it as a way to support the game (i.e. pay the salaries of the designers).
When the market was released I sold all my surplus cards which gave me enough credits to buy the expansion (x5) in a single day. Since then I've only spent 2,39 for the single player missions, and slowly grind my way towards the next expansion...
However... I have a job, a wife and kids so my time is precious. I rather pay another 50 bucks for a great game than spending all my time earning those 500 credits a day. After all, time is money as well!
Official Nitpicker AKA Design team (also sells skincare products) - currently under the assumption he looks like John Wayne. Enjoys Gardening, ACR and screenprinting on shirts. Can identify several different plant species in the wild.
Steven Tu (gamecentre) - I like to break forum headers
@nyxeus it's alright, most gamers don't know about what I was trying to say either. It's the economy of games, not the playing. I've recently taken up interest in game dev so have been reading up on a lot of things.
That article really sheds a lot of light on the game developers and what they put in/go through and gives you greater understanding of what you're paying/not paying for
ironcladtrash. I am surprised that a little card game is somehow more fun than those big games for example the normal assassins creed.
I guess there are a lot of former Mtg-Players here, haha. Back then, my parents didn't give any allowance and I wasn' allowed to buy cards. Many many years later, when I earned some money I was like: hey why don't you buy some cards and make up for your lost childhood. Long story short result, in a short ebay-frenzy I bought too many decks. I have now like ten theme decks and half of them still not opened. I will probably never use them... (I should resell them!)
But I think I've learned my lesson. What I want to say is that ACR is definitely a game I would pay for, but when there is no need to pay then I simply won't pay because I just have as much fun even without five PP. And I rather have a 1€ McDonalds hamburger than 500 Animus credits, which I would get anyways the next day.
I would also prefer Ubisoft demanding more money so they can develop new expansion packs every 6 months. But I guess this would discourage new players.
Most of the games just don't have the same replay value to me after I beat them. I love the Assassin's Creed Xbox games and can't wait for AC3. I just beat Mass Effect 3 too, but it just doesnt seem as fun for me to go back and play. And I hate Multiplayer in those games too, so that limits a lot of it.
Much like you, myself and it seems like a lot of us are really old school MTG players that started playing broke. I want to support the Devs by spending money on credits to get the cards I want. That way they can keep supporting and updating the game. Other than using your suggestion or inserting ads its the only way they are going to make money and have the incentive to do so, and maybe one day get away from the Game Center Servers . I also don't mind helping out players with a few cards if they are broke. I remember vividly being there myself before.