|
Post by kyleess on Oct 8, 2012 8:58:46 GMT -5
Lol!
|
|
|
Post by oloruin on Oct 10, 2012 0:53:03 GMT -5
I don't think I've had to validate in a while, but the code for the market is bad, it needs too many connections. I checked the My Purchases section, where I have a few cases of multiple buy offers. There are times where only some of a card will show the art. only way is if it is trying to load something from the laggy server to figure out which art to show. The code for the market probably needs some serious updating. First thing to do is to drop the frequency of status updates, except maybe the current card, and its two neighbors. These still might want to update less frequently if it is a decent contributor to market lag.
Another option would be to ditch the carousel style interface for a "memories" style interface. Maybe that would only fetch offer updates when you drill down to a block.
|
|
|
Post by coolkendude on Oct 10, 2012 11:08:20 GMT -5
I don't think I've had to validate in a while, but the code for the market is bad, it needs too many connections. I checked the My Purchases section, where I have a few cases of multiple buy offers. There are times where only some of a card will show the art. only way is if it is trying to load something from the laggy server to figure out which art to show. The code for the market probably needs some serious updating. First thing to do is to drop the frequency of status updates, except maybe the current card, and its two neighbors. These still might want to update less frequently if it is a decent contributor to market lag. Another option would be to ditch the carousel style interface for a "memories" style interface. Maybe that would only fetch offer updates when you drill down to a block. I am hoping that the move to the new server will fix this (and all the other server-side problems we've been seeing).
|
|
|
Post by kackman73 on Oct 10, 2012 12:31:39 GMT -5
I don't know if this is a server issue or something with my copy of the game, but...
Every single game I tried to play last night in which either I or my opponent used anything that increased the influence of a site, from an Ottoman Gunman, to Judgment Day, to Hidden Vault, to... well... anything - we received an NOOS error.
It got quite annoying, especially since I kept getting matched up against the same few people who kept trying to use the same decks.
I have the latest version of AC:R, and my iPhone is updated to the latest OS.
|
|
|
Post by Rob (Roebidoebi) on Oct 10, 2012 14:05:44 GMT -5
I have that problem as well. Almost everything caused a NOOS error yesterday. I haven't tried it today though.
|
|
|
Post by kackman73 on Oct 11, 2012 3:26:42 GMT -5
...and suddenly tonight my 5 bonus games show up.
K...
|
|
|
Post by lurifaxb on Oct 11, 2012 5:06:56 GMT -5
...and suddenly tonight my 5 bonus games show up. K... Nice. Not here though. The server seem to be more stable, but not perfect. What are your experiences?
|
|
|
Post by jeremyat on Oct 11, 2012 6:28:48 GMT -5
Same here...no new bonus games in a few days. In my experience, the server has pretty much fixed the market. I've had a couple NOOS games and a couple of crashes, but nothing like what it was.
|
|
|
Post by darkozl on Oct 11, 2012 10:00:54 GMT -5
I just got into this game a couple weeks ago and the server issues are killing it for me. It's gotten to the point where I try to log in once a day, and if it doesn't work I won't play that day.
I haven't played for five days.
|
|