|
Post by Ringel on Jan 6, 2012 14:33:05 GMT -5
Sorry I don't mean to pick a fight. I don't like Timmy being used in the negative though.
|
|
|
Post by xatria on Jan 6, 2012 16:25:09 GMT -5
Funny thing.. I saw you (sir Hazar) auto quit on me twice last night. I was using my lame Buried Alive deck that rarely wins. If you had stayed, you probably creamed me. Hey, thanks for the auto-win for my daily credits  I don't get the obsession with current leaderboard. It's just LARGELY a function of HOW MUCH YOU PLAY. Not much to do with skills. Well, you need decent deck and skill to play it against average decks (starter deck), but not much else really. I think one of the top 10 guys has a deck of 100+ cards. Seriously! I'm hovering around no 10 or 11.. probably going off top 20 soon. I don't think I'm even close to that spot if it were skill-based. I never play MtG pro/tournaments, not that creative in deck building, makes playing mistakes all the time.. counter wrong things, late launching suprises wasting them, etc. I get why Pan/RI deck is easy to play, mindless, cheesy or whatever. That's why I dont play mine anymore. What I don't get why people diss it so much. I guess it's more about 'rich mindless deck' vs 'poor deck' mentality. We all love underdogs  To me, hey if it works for you, more power. If it's dominant enough, I just need to adjust to the metagame. If you want to prove your skills, come back later when they have proper tournaments and ELO rating.
|
|
|
Post by Brontobeuf on Jan 6, 2012 17:52:05 GMT -5
Very short sighted way to see the game. I have the exact opposite pov. The more ways to win the game, the better. I don't use bugs, and I don't support bug users, but beside that, I'm ok to win and to lose against everything that is legit. In fact, I love it when I'm really crushed by someone, either because he played well, or because he built an amazing deck. I just hate when I lose to a mistake of mine or a bug (Ancestral Discovery & Engineer's Workshop you know I'm talking about you). You shouldn't ban list me, I change deck each game. And in my very large deck pool, I have everything including decks you like and decks you hate to play against. Just build your decks so they can beat the other decks, not just expecting some epic fight in the middle of the map. Or well, do whatever you want. 
|
|
|
Post by Diomedia on Jan 6, 2012 18:36:01 GMT -5
I'm in the same position as xatria really, I've got little experience and Im not nearly as skilled in the deck building and other elements of this sort of game as most of the members on here.
I added you as a friend a while back as I remember we had a few good matches over a few days. All I can suggest is that you just have a read of the posts on here, there's a deck been posted by Bronto that has no assassin cards at all!
I have invested a fair bit but I have nowhere near the right amount of cards to play some of the decks on here, I've not even managed to get a single Cesare yet. But I see little combos I can use , so the information and advice on here has really helped me.
I pretty much agree with everything Bronto said, if anything facing these decks is a learning experience.
|
|
|
Post by Raphael Majere on Jan 6, 2012 22:19:20 GMT -5
Wow, Many wall posts. I did not have time to read all but I will state some obvious points.
1. ACR is just a game: no need to get too upset or emotionally tied up with it. Real life trumps games, anytime, all the time.
2. Because ACR is just a game, everyone finds fun in their own ways. Some like to do achievements, some like to play Pan/RI, some like to play noble rush, some people like to spend 0.99 and see how far it brings them, some grind for ratings.
Whatever it is, we should respect each others' choices. Everyone's entitled to their own opinion but IMO, there is no need to slam another players' choice.
I just made a killer Blue/Red deck which has not lost in 100 games; am I going to stop playing with it? Even though it runs better than Pan/RI? No. (For those interested, it does not exploit Plazzo as well)
3. Based on the fact that ACR is, again, just a game. If anyone don't like how the game/meta is evolving, or don't like this forum, he/she can leave anytime and play some other games.
It's a free world. There's no need to impose one's rules/expectations on other people.
This post is simply airing my views and not directed at anyone.
Edit: lastly, regarding bugs - I agree with BRonto, it's the developers' responsibility to solve them, not the players' responsibility to stop using them. There is no way to force the 7000 ACR players to stop exploiting the bugs completely using consensus.
If anyone feels it's crappy to play vs players who exploits bugs, contact the devs. Or stop playing until the bugs are fixed. Hey, there are a lot of other great games/hobbies.
|
|