Post by rav950 on Jan 24, 2012 15:51:52 GMT -5
I've got plenty...
This sequence is weak vs discard, and probably is challenged by the speed of a Pantheon deck, but its been a good performer in most cases. It doesn't always recover from resets easily, so you need to check your pacing once you have board advantage. Works pretty well against most decks, but especially ones that are counter heavy, since there is very little in the deck that can actually be countered.
Order
2x Teodor Viscardi
5x order of the King
2x Faux Pas
2x Dante Moro
2x Untimely End
3x Forced Inheritance
2x Radical Demotion
5x Knight Templar
5x Court Order
1x Preemptive Strike (would run more if I had them)
1x Cesare Borgia (ditto)
Crime
4x Discreet Calling
1x Forced Charity
2x Against All Odds
4x Mario Auditore
3x Giovanni Auditore
2x Ezio Auditore, Assassin
Gold Utility
2x Sudden Exhaustion
2x Family Heirloom
2x Bartolomeo D'Alviano
1x Emilio Barbarigo
1x The Spaniard (likely to get pulled, never played it)
Basically, the large majority of my agents can't be neutralized on launch. They come directly into play. The Crime cards neutralize threats, the knights templar covert them into beaters, and swing.
It is challenged by extreme speed decks, since I don't start dropping my solutions until nearly day 2. It also has issues when I don't have a target for any of my effects.
Its really important to evaluate targets that require a counter and targets that can wait for your agents to come into play. When playing the knight templars, you need to spread the bonuses around... stacking onto one really big agent just creates an easy target for your opponent. They also provide good recovery from Sudden Exhaustion, which is more and more common in the current environment.
This sequence is weak vs discard, and probably is challenged by the speed of a Pantheon deck, but its been a good performer in most cases. It doesn't always recover from resets easily, so you need to check your pacing once you have board advantage. Works pretty well against most decks, but especially ones that are counter heavy, since there is very little in the deck that can actually be countered.
Order
2x Teodor Viscardi
5x order of the King
2x Faux Pas
2x Dante Moro
2x Untimely End
3x Forced Inheritance
2x Radical Demotion
5x Knight Templar
5x Court Order
1x Preemptive Strike (would run more if I had them)
1x Cesare Borgia (ditto)
Crime
4x Discreet Calling
1x Forced Charity
2x Against All Odds
4x Mario Auditore
3x Giovanni Auditore
2x Ezio Auditore, Assassin
Gold Utility
2x Sudden Exhaustion
2x Family Heirloom
2x Bartolomeo D'Alviano
1x Emilio Barbarigo
1x The Spaniard (likely to get pulled, never played it)
Basically, the large majority of my agents can't be neutralized on launch. They come directly into play. The Crime cards neutralize threats, the knights templar covert them into beaters, and swing.
It is challenged by extreme speed decks, since I don't start dropping my solutions until nearly day 2. It also has issues when I don't have a target for any of my effects.
Its really important to evaluate targets that require a counter and targets that can wait for your agents to come into play. When playing the knight templars, you need to spread the bonuses around... stacking onto one really big agent just creates an easy target for your opponent. They also provide good recovery from Sudden Exhaustion, which is more and more common in the current environment.