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Post by ruggeder on Feb 15, 2012 21:31:37 GMT -5
The game is still broken regarding discard decks. There are too many people who use discard decks in ridiculous ways that make the game pointless. I play too many people with no talent in making decks and having no skill at the game who play these absurd discard decks where at the end of day one you have no cards in your hand and no cards will ever go into your hand because of these stupid cards. They need to be severely limited or restricted.
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Post by Ringel on Feb 15, 2012 21:49:41 GMT -5
Radical promotion has had its income boost removed. Yeah. 
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Baracus
Junior Member

GC: Baracus250
Posts: 191
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Post by Baracus on Feb 15, 2012 22:05:29 GMT -5
Nope. Did Ugoh use to have threat? If not, he does now. Who? Ugoh? Someone has to help Baracus update his databases sometime... haha  Haha... Yes :s Not gonna happen for a couple of weeks probably unless I get round to it this weekend... It's not so much work just I'm away all next week and I'm not sure I have all the cards I'll need images for... Checking now  EDIT: No, I need daring experiment and Ezio. Can anyone send please?
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Post by Top Shelf on Feb 15, 2012 22:50:38 GMT -5
I must say I'm loving the changes. I've seen a lot of great opponents play new strategies and the decks I'm able to play now have so much more depth and synergy to them.
The games have been a lot of fun.
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Post by Raphael Majere on Feb 15, 2012 23:07:38 GMT -5
Oh, and I just thought of something else: these changes might limit the number of top-tier deck types. With some cards all-around less powerful, this might limit viable strategies. The game won't be fun for me if, like MTG, everyone is playing the same three decks. With all due respect, IMO, it's the complete opposite. Maybe it's not fun for you right now cos you are not winning and have not adapted to meta. I've lost like 50% of my games now too. My counterspells/recycle via Anc.Discovery deck is greatly nerfed. The trick is to try to view the game as a 'new' game - throw away old assumptions. and yes, start losing - cos losing would allow you a peek into how my opponent wins me and if I can make a similar deck I am playing Black control now. It appears that Green is the new Blue. Scientific Espionage is relatively strong now.
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Post by setzer777 on Feb 15, 2012 23:35:07 GMT -5
Yeah, Green does feel quite strong. I'm also interested in trying out the faction kill cards some more (especially Mass Movement).
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Post by Tuism on Feb 16, 2012 0:41:37 GMT -5
Scientific espionage has always been super strong. I think I've been playing the new meta before it even was the case, most of my decks go on without a hitch  I don't understand the kind of comment that says the game used to be more open - no, everyone played the same cards. And those same cards now are more competable (not a real word lol). Maybe they'll nerd discard, maybe they won't. I still maintain that a lot of good decks screw up discard royally as once shit hit the table, that's it for discard, they have no way of dealing with that, especially since reboot has been upped in cost and counters don't boost income anymore. Decks have to become more focused and less all-powerful. People have to think about how to win and win efficiently and not just throw cool cards out cos they are unblockable uncounterable.
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Post by Tuism on Feb 16, 2012 0:46:41 GMT -5
The game is still broken regarding discard decks. There are too many people who use discard decks in ridiculous ways that make the game pointless. I play too many people with no talent in making decks and having no skill at the game who play these absurd discard decks where at the end of day one you have no cards in your hand and no cards will ever go into your hand because of these stupid cards. They need to be severely limited or restricted. Specifically on this, you have to see it from this perspective: most discard decks are either full of discard and no kill card, so they can't win if they don't get to those cards. They can't win if someone was fast enough and dropped an ezio on the table before it could be discarded. Or even 2 or 3 agents. Especially after the citizen nerf, discard locks can only typically shoot blindly for a turn or two before going into incomes boosters and other cards, unless there's a card advantage engine in there somewhere. My point is, to criticize discard for being too powerful, I think you have to play it yourself to see its weaknesses, and there certainly are. It's not like counters where you can say "no, I'll not let you play that", it's "I hope this thing I'm getting rid of is good"
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Post by Diomedia on Feb 16, 2012 4:06:10 GMT -5
Wow I missed this,  My immediate thoughts are that I'm looking at a whole number of agents that I disregarded before in a new light. Surely this is good for the meta?
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mana
Full Member
 
Posts: 367
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Post by mana on Feb 16, 2012 4:36:29 GMT -5
Hello, Indeed, Raphael digged up the correct balancing list that I posted before. There is actually one little difference: Against all odds and Radical Demotion kept there Income bonus. Apart from the Memory balancing, the version also includes the Japanese translation and a few bug fixes. Here is the list of changes as posted on the AppStore: Marc hmm i think you made a mistake then because against all odds and radical demotion do not give income anymore.
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Post by ericluah on Feb 16, 2012 6:24:14 GMT -5
Not having to add every deck with counters for caseare and lanz is awesome.
Devout citizen being nerfed was appropriate.
Animus reboot 12 cost is probably appropriate.
With the changes with Cesare and lanz. My deck is now trimmed to 52 cards!
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Post by crazygambit on Feb 16, 2012 7:48:24 GMT -5
I agree the change to Cesare was needed. Surprise speed, Fierce AND Official for 10 was a little too much. But just because one was OP they nerfed all the bosses. Taking away Fierce from them makes them far too weak IMO. Oddly enough the only one remotely playable is Lorenzo now (though Calling all Stand-Ins is still better in most situations).
The nerf to the bosses makes Ezio Auditore Da Firenze (the gold one) really OP. for 5 you get something way better than all of the bosses. Sure you have to build your deck around it, but it's a small price to pay. I currently run 2 flavors of this and they're strong. Very, very strong.
Lanz is terrible now. Sudden Exhaustion (which you should still run for the previously mentioned Ezio) totally owns him now.
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Post by Diomedia on Feb 16, 2012 7:57:11 GMT -5
I really want to play to try out the changes but can't at the moment. To me , I think Cesare should have kept official. In my opinion I think these changes are just making a lot of agents more attractive = more variety = more decks to build.
Lanz will still be used , La volpe sorts out a sudden exhaust, just more variety again.
Agents like Lucrezia, she's better than Cesare now, I hardly ever saw her used before.
The 8 cost agents are looking very good now, Lia, Augustine Ditto with the 6 cost.
I'm just looking at things in a whole new light now
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Post by Rob (Roebidoebi) on Feb 16, 2012 7:57:18 GMT -5
I have to agree that Lanz is dead now.  I have played my thieves decks a couple of time today and they are no longer competitive. I lost all my matches and managed to beat the 2 opponents that played thieves today as well. I even got hammered by Courtisanes today. Never had a chance as my 3 Lanzes never managed to score. That game was over even before my opponent played Femme Fatale...
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Post by Tuism on Feb 16, 2012 9:11:57 GMT -5
A blocked lanz still chews through all other agents with his threat  Lanz isn't dead, he's less useful, but certainly not dead. How many agent-less decks are there? Lots. How many wipes are there to kill full agent decks? Lots. Heck even green has And to say that Lanz sucks now because you played an untweaked deck and lost is not saying much. If I told you I play my Lanz deck and is kicking ass does that mean Lanz is awesome? I have Lanz decks that's been tweaked. Still wins. a LOT. Just saying that there are less dead cards now and much more open fields to run in. I would still want to have a 5/5 AND draw 2 cards if I have 15 gold instead of 5. I would still want to have a 5/5 AND kill a site or agent if I have 10 gold instead of 5. If I have 5 gold I'll take a 5/5 only. Maybe. They're different cards and good for different situations. Just because you can't stick 5 of them into every deck now doesn't make them useless  I invite you to play against my BAD BOSSES deck and say again  It's not invincible but my Cesares and Ezios and counters are still winning a lot of games 
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