Post by jefmajor on Mar 17, 2012 11:56:41 GMT -5
I have to admit I'm a little hesitant to share this deck because of how brutally effective it is. When I need to grind a bonus this is the deck I use.
The idea is that you need things to make a new city: Investors, Workers, City Plans.
I'll get to the core play tactic after the cards:
[Media]
4x Political Patronage
4x Rare Art Merchant
4x Clothes Make The Man
[Scholar]
4x Knowledge is Power
4x Quick Study
2x Scientific Espionage
2x Lassitude
[Gold]
4x Tactical Upheaval
4x Honest Worker
4x Family Heirloom
4x Venezia, San Polo District
4x San Gimignano
4x Lair of Romulus
2x Animus Reboot
Core Threat: San Gimignano, obviously. 5 cost, 8 influence site, effect "Your score in all regions becomes 0". The core idea of this deck is to play at least 1 San Gimignano before you score anywhere so the effect does nothing. It is possible, however, to play two of them at once relatively early in the match. If you play them at the right moment they will still score even if destroyed.
When you can only get one of them or one or both are destroyed, Lair of Romulus to patch up the holes.
The idea is to sort of ignore the major rushes. When someone is throwing out agents all over the place; don't panic. Whichever region has their highest score, drop a Gimignano in it, they will abandon it.
When it comes to Lanz/Grimaldi/other high threat low cost cards that get out early, that is what Lassitude is for. You'll know what you need to Quick Study by the time you're ready to drop your Gimi's. Clothes Make The Man is there to be used with Quick Study/Lassitude/Reboots.
Against a site deck: Overwhelming influence/control with Gimi and San Polo plus the draw cards.
Against an agent deck: Usually will win even if you ignore all the agents, but, if you can't, Lassitude or Reboot, then drop your sites.
To be completely honest, like all my good decks, I don't know exactly WHY it is as effective as it is. It's just super flexible, high threat, low cost, and wrecks peoples plans. The margin of victory is typically pretty huge as well.
[Perfect Hand]
1x PP
1x Honest Worker
1x Clothes Make The Man
1x Quick Study
2x Gimignano
PP the Honest Worker, Clothes Make The Man the Quick Study, pull whichever two cards will deal with either agents or sites, then drop Gimi's both at once before noon on day 3 or 4.
Like I said; to be honest I don't know exactly how it works. If you've got the cards, toss it together, give it a go, you'll probably be surprised.
The idea is that you need things to make a new city: Investors, Workers, City Plans.
I'll get to the core play tactic after the cards:
[Media]
4x Political Patronage
4x Rare Art Merchant
4x Clothes Make The Man
[Scholar]
4x Knowledge is Power
4x Quick Study
2x Scientific Espionage
2x Lassitude
[Gold]
4x Tactical Upheaval
4x Honest Worker
4x Family Heirloom
4x Venezia, San Polo District
4x San Gimignano
4x Lair of Romulus
2x Animus Reboot
Core Threat: San Gimignano, obviously. 5 cost, 8 influence site, effect "Your score in all regions becomes 0". The core idea of this deck is to play at least 1 San Gimignano before you score anywhere so the effect does nothing. It is possible, however, to play two of them at once relatively early in the match. If you play them at the right moment they will still score even if destroyed.
When you can only get one of them or one or both are destroyed, Lair of Romulus to patch up the holes.
The idea is to sort of ignore the major rushes. When someone is throwing out agents all over the place; don't panic. Whichever region has their highest score, drop a Gimignano in it, they will abandon it.
When it comes to Lanz/Grimaldi/other high threat low cost cards that get out early, that is what Lassitude is for. You'll know what you need to Quick Study by the time you're ready to drop your Gimi's. Clothes Make The Man is there to be used with Quick Study/Lassitude/Reboots.
Against a site deck: Overwhelming influence/control with Gimi and San Polo plus the draw cards.
Against an agent deck: Usually will win even if you ignore all the agents, but, if you can't, Lassitude or Reboot, then drop your sites.
To be completely honest, like all my good decks, I don't know exactly WHY it is as effective as it is. It's just super flexible, high threat, low cost, and wrecks peoples plans. The margin of victory is typically pretty huge as well.
[Perfect Hand]
1x PP
1x Honest Worker
1x Clothes Make The Man
1x Quick Study
2x Gimignano
PP the Honest Worker, Clothes Make The Man the Quick Study, pull whichever two cards will deal with either agents or sites, then drop Gimi's both at once before noon on day 3 or 4.
Like I said; to be honest I don't know exactly how it works. If you've got the cards, toss it together, give it a go, you'll probably be surprised.