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Post by Brontobeuf on Mar 30, 2012 7:56:00 GMT -5
Edit: this thread contains many instances where recover (especially magnetic personality) works differently in different situations. What we need is: 1) to know how is it intended to work 2) to get the card reworded for clarity if recover - the ability - works differently from recover on magnetic personality Hey all, Today I faced again a weird situation with Recovery. I attacked a region with Ezio da Firenze and my opp played a Sudden Exhaustion on him. He turned 0/5 because of this. I played Magnetic personality on him after that to give him 3 atk, and Recovery. He was 3/8. He dealt 3 to the region and went back in my HQ. He rested peacefully and became 2/5 at the end of it. Wait... Why TWO ? It's not the first time I face this exact weird situation with Recovery (sometimes the qgent stays at 0 atk). Is it a bug or a game mecanism that I don't understand? Can we have some deep clarification on how Recovery is supposed to work please? Thanks in advance guys!
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Post by Diomedia on Mar 30, 2012 8:10:48 GMT -5
Hey, long time no see . Tuism understands this mechanic , also , there a strange interaction with fierce/magnetic personality too.
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Post by Tuism on Mar 30, 2012 8:27:43 GMT -5
Hey Bronto!!! Long time no see dude, I think this is the first time you've posted here in like ages!
So i was also thinking about the whole recover thing. It doesn't quit make sense... The official explanation cites:
- agents who didn't have recover and gains recover, has their health/power recorded at the time it gains recover. - agents, after recovering, returns to that recorded health/power.
That's why a sudden exhausted agent with magnetic personality would recover to 0/3 or whatever. Or at least that has been my experience thus far!
In your example it looks like this is what happened: - ezio gets a -5/-0 "token" from sudden exhaust. Becomes 0/5. - it gets a +3/+3 token from magnetic. - it tries to recover to 5 power. So gets +2. - +3 is removed. - becomes 2/5
Another case of wtf is tht when Lanz/Grimaldi scores from a magnetic, it will recover WITH the bonus... Its not tht i dont want them to, its just that it goes against everything that the devs described.
We really need to get a clear What The Hell Does Recover Really Works from the devs. Argh.
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Post by Rob (Roebidoebi) on Mar 30, 2012 14:14:34 GMT -5
I notice you got all emotional about it. Want to talk about it?
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Post by Tuism on Mar 30, 2012 14:17:24 GMT -5
Lol typos. Damn iPad. Editing Yeah it really gets my goat when things aren't clear. It's like if they retconned darth vader one day.
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Post by Pete on Mar 30, 2012 14:30:15 GMT -5
It's like if they resconned darth vader one day. It's an old meme, Sir. *picture of peddy officer logistics on the deathstar* But it checks out.
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Post by The Rancord on Mar 31, 2012 6:19:55 GMT -5
Also if u boost an agent with recover with borgia or militia training he doesnt get reset either. Intresting we had that discussion in an other thread yesterday as well bronto
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Post by madstryfe on Apr 1, 2012 0:49:17 GMT -5
The more I know the less I wanna know All these weird bugs confuse me. Like Amerigo, does he have a weird thing going on also? I know one time I had Dante'd Amerigo and then Tactical Upheaval for a 5/5 only to have him attack and then go haywire and be neutralized somehow.
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Post by Ringel on Apr 3, 2012 14:44:46 GMT -5
Hm... I wonder if Amerigo's recovery is trying to reset him to 0/5 only reversed to 5/0?
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ippi
New Member
Posts: 35
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Post by ippi on Apr 26, 2012 2:52:10 GMT -5
I think what I am seeing fits into this bug so I will post what I have experienced as well:
I have a Carnifice out and he is 10/10 and I use him to campaign. He is Sudden Exhaustioned to 0/10. I play Magnetic Personality and he becomes 3/13.
After resting, Carnifice becomes 7/10. I believe that this can happen to any agent, but it is most noticeable with Carnifice because of how much health and power he has.
MP gives recover, so shouldn't Carnifice resolve back to 10/10? It appears that the devs may have messed up the logic there. The recover triggers, and then at resolution, the game removes the +3/+3 from MP
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Post by Brontobeuf on Apr 26, 2012 2:58:08 GMT -5
Well I would have bet on a 0/10 Carnefice if you played the MP AFTER the SE and on a 10/10 Carnefice if you played MP BEFORE the SE. So yes, 7/10 is really weird and reminds me my 2/5 Ezio I talked about in the other thread (same issue).
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Post by Tuism on Apr 26, 2012 4:15:28 GMT -5
This one you're talking about isn't directly related to this particular bug - this one is clearly defined as the magnetic personality on top of a recover agent.
Your bugs (Bronto's and iPPi's Il Carny bug) is seperate and this should be documented on that side... I'm not sure where, Bronto, will you make the changes, as you know where your bug is?
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Post by Brontobeuf on Apr 30, 2012 21:21:28 GMT -5
Opponent plays Vicious Sneak attack on Lanz to give him -3/-3 Lanz 1/1 campaigns in a region. No blockers. I play Magnetic Personality on Lanz to give him +3/+3. Lanz is now 4/4. VSA resolves, Lanz is 1/1 again. He scores and becomes 2/2. After resting, Lanz is 1/1.
He should be 2/2.
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Post by Tuism on May 1, 2012 1:57:16 GMT -5
Opponent plays Vicious Sneak attack on Lanz to give him -3/-3 Lanz 1/1 campaigns in a region. No blockers. I play Magnetic Personality on Lanz to give him +3/+3. Lanz is now 4/4. VSA resolves, Lanz is 1/1 again. He scores and becomes 2/2. After resting, Lanz is 1/1. He should be 2/2. Actually, there are two readings of this.... Magnetic is supposed to "record" power/toughness when it resolves. So a sudden exhausted agent, for example, returns to being 0 power after magnetic wears off. When mp hit Lanz, he was 1/1, so he returns to being 1/1. Although a mp'd Lanz with a blocker DOES keep his +1/+1 bonus in all other cases. This needs clarification. It's getting irritating Also this is not related to MP being played on a recover agent, which is a confirmed and replicable bug, unlike these other mysterious situations
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Post by Tuism on May 4, 2012 0:53:12 GMT -5
Moved a bunch of magnetic personality related posts here. Basically we need clarity on how recover works as it seems to work inconsistently in different situations that should be the same. Adding this to bugs, high priority.
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