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Post by omgoose on May 14, 2012 21:23:42 GMT -5
I am a guy who loves to play the auctionhouse. I love to buy the best deals and sell them for marginal profit -- it's a good way to make a bit of credits beyond the 500 daily limit. But when I want to sell a card, I can ONLY see the current offers for that card. I can't actually see how much the cheapest BUY is for the card in order to make my sell competitive. I find myself constant shuffling back and forth from buy and sell to check prices, which is made even longer depending on the load time or sort time of the buy screen.
If I could see the best offer to sell the card for, in addition to the lowest offer to buy it at, both on the sell screen, I would be much more informed as to whether or not I should list the item or sell it for a quick buck -- and in doing so would know exactly how much I'd be losing in the process.
Time is money, and sometimes I'm okay with losing a bit of credits to sell instantly. Sometimes that gap is too much though. And all too often, it's just far, far too bothersome to check.
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Joek
Full Member
 
Also known as Ephemerial
Posts: 239
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Post by Joek on May 14, 2012 22:39:24 GMT -5
Agreed. I would love this, but if you do implement this, don't let it delay the June Expansion.
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Post by Altaem on May 16, 2012 22:46:31 GMT -5
In urban rivals I spent more time in the auction house than in game. Made a steady 7% every day too.
In ACR I don't even bother to play the auction house, the interface is too slow and doesn't provide enough information. One feature I really miss is the ability to sort all cards based on lowest price.
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Post by omgoose on May 30, 2012 10:48:30 GMT -5
I actually love how much faster the buy section is now in terms of loading cards and prices, it doesn't freeze up any more. But the sell screen still has an interface that's lacking in the information I frankly need to know before selling a card, like what the sell now price is vs. the listing price (and therefore the potential loss). It's at least easier to check, but I stand buy the request for this change to the User Interface.
Something else that I thought would be interesting is that since people are asking for more filters, i.e. templar/assassin filters, etc... I thought, there's not really any room at the top of the screen for more icons to sort with. So why not create a series of drop down menus, in which you could check what you want. By default, have it list all cards. But then there's a drop down menu for golden, crime, faith, media, order, scholar, and you could select multiples from it. A drop down for templar or assassin. A dropdown for the edition, since here soon we'll have multiples. A drop down for rarity, and a dropdown for site, action, or agent. Also, a dropdown to filter by ability would be amazing; i.e. recover, dominant, safe, cunning, fierce, threat, etc.
The drop down sections could have one icon as a symbol, and then the menu could be fairly large, considering it would disappear after your conditions are applied to filter the search. What do other users think about this idea? As the game gets more in depth, and there are more cards, it would make sense to make the filters and searching capabilities much more in depth as well, I think.
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Post by Tuism on May 30, 2012 10:57:50 GMT -5
Yuck, I hate drop downs, it limits my ability to see rares and uncommons together. Or crime and faith commons and uncommons. I think they can find room for a Templar and assassin button, just resize some stuff. I think a search box to find particular card would be good 
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Post by jeremyat on May 30, 2012 14:37:36 GMT -5
I actually love how much faster the buy section is now in terms of loading cards and prices, it doesn't freeze up any more. But the sell screen still has an interface that's lacking in the information I frankly need to know before selling a card, like what the sell now price is vs. the listing price (and therefore the potential loss). It's at least easier to check, but I stand buy the request for this change to the User Interface. You are actually provided this information, assuming that your credits level is high enough. When you scroll to a card on the sell side, the price that comes up for an offer is the lowest current offer on the buy side, up to your current number of credits. So, for example, if you have 200 credits and you're looking to sell a plentiful crop, you will probably see a buy now offer of 20-30 and an option to list it for approximately 75-100 credits. Contrarily, if you have 200 credits and are trying to sell a wrath of the righteous (to take a random example), you will have an option to list it for 200 credits, not whatever the lowest sell now offer at that time. The only exception to this that I am aware of is if you actually have no credits when you're looking to sell something. I haven't tried it since the new update, but when the market was first implemented you couldn't increase the sell offer--it stuck at zero.
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