So I made a deck where I put in all of my cards that lower the opponents income and because the deck is 50 cards and five of the cards are Ancient Map, I essentially have a 45 card deck so it is really easy to get a few vantage points (which i think are completely overpowered), two underground passages, and then finally, collateral damage. I put my opponent's income at zero and he quit... Does anyone else think this needs to be fixed or do you guys think it is fair because it is potential possible to counter this and it requires a lucky draw in the first place?
Yeah, I think I'll work with it just with fun. If anything I can try to incorporate something else within the same deck. Still, I think vantage point is a nice card to play at the beginning to give yourself income and slow your opponent down
Official Nitpicker AKA Design team (also sells skincare products) - currently under the assumption he looks like John Wayne. Enjoys Gardening, ACR and screenprinting on shirts. Can identify several different plant species in the wild.
Steven Tu (gamecentre) - I like to break forum headers
Yeah income killing was always quite a tricky one. Seeing vantage point and tightrope walking made me wanna make a new one, but I haven't thought it reliable enough to get into. Fact is your opponent can do lots with just 2 gold these days