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Post by Tuism on Jan 9, 2012 7:33:49 GMT -5
Whoa, at first I thought I was getting fluked occasionally by site overruns, but now it seems like there's a new meta of site rushing going on...
Well either it's new or I've been blind. Or the auto matchmaking's decided my deck is now anti-site for some reason.
Where I used to never care about 1 influence sites, they seem to be kicking my ass now.
And it's not even Judgement day that's killing me. It's... It's like what Einstein says about compound interest... It just keeps adding up.
Anyone else feel the same? Or am I just not playing the meta right?
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Post by The Rancord on Jan 9, 2012 7:42:26 GMT -5
Generally the simple rule is, its allways better to have the threat than the answer.
So the deck uses normally worse income booster than pure control card, but some low agents and some low sites to boost income and allrdy threaten you. U need to find an answer or else you will die. And they sit on counter to protect something, while u have counters and no field. Once u spent ure answers on the mini cards, they come with the big guys to seal the deal. Very strong strategy if the deck is built right against control.
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Post by Brontobeuf on Jan 9, 2012 8:31:06 GMT -5
It's hard to counter site-based deck. You need to weaken your deck with site-solutions or influence sites to counter them. Crime is awesome to fight them.
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Post by clarkage on Mar 3, 2012 20:01:10 GMT -5
let s suffer it 1 game match mode, you do not need to be fully functional just build up the core strategy and run it .
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Post by jefmajor on Mar 4, 2012 2:01:42 GMT -5
Killing a site deck is all about timing. If you kill a site at the wrong time, it can be easily replaced, and still score at mid day. If you kill it JUST before the end of the day, they can't score until an entire day later with a replacement site.
I've been playing a really fun site deck recently that, when it wins, usually wins at the scoring hour starting day 3. Highest influence site is 2. When someone beats it ... it's almost always because they timed their anti-site cards perfectly. I find that site decks are all about timing and throwing just one wrench in the timing can give you an entire day, maybe even two, extra to Agent/Discard kill them.
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Post by Tuism on Mar 4, 2012 2:19:47 GMT -5
The same goes for laying site decks, drop them right before the timer gets to half day My strongest and most flexible deck right now is a site deck. It can kill turn 3 AND control the crap out of the board Even against a full weenie rush. It's my big secret
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Post by Rob (Roebidoebi) on Mar 4, 2012 11:23:30 GMT -5
My most efficient deck in terms of win-lose ratio and time played is also a site deck. It's not really fun to play, but gets me my daily dose of 500 credits fast when my spouse feels I've played too much already...
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Post by UnCL0NED on Mar 5, 2012 8:32:32 GMT -5
... I noticed that there are not many counters to weenie-site-rush decks, So instead of adjusting my current decks to the new trend, I build my own... And man, It is really fast! All site destruction comes too late most of the time! Like Tuism, I mostly score over 10 points in 2 regions on day 3 or otherwise latest on day 4. And I think I can even speed it up more, but I don't have all the cards to create it exactly the way I want it, yet! This is like the Lantz and Cesare decks that were the trend before the last update. I hope, in the new expansion there will be a few more site-counter cards, because I have the feeling most of these cards currently are too slow/expensive to play against this type of rush decks.
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Post by Tuism on Mar 5, 2012 8:47:14 GMT -5
Site destruction are all good enough to deal with site rushes. The problem isn't that site kill cards suck, it's that noone will pack 10-15 anti-site cards. It just sounds retarded with the exception of 5 Antonio in Crime, or 5 Ezio Assassin, or that one site that steals opponent's site. Crime is covered, media has role reversal, everyone has 2 x 4 cost site killers (10 total). The point is that people won't dedicate anti-site, and with good reason. Sites can't move between regions, but agents can, many more decks count on an agent kill. Which leaves a nice big gap for my favourite decks San Gimignano I would almost say is broken. Almost, cos the reset effect IS massive and hugely limits how useful it is sometimes. But building around it is not hard. I've not really been able to build a good weenie site rush deck....... I'm doing it wrong, and I don't know why
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Post by Blind_Angel_(Juelette) on Mar 5, 2012 9:06:29 GMT -5
may be beacose all make sites across red color ? i have an idea to concentrate on green and gold in the site deck, and the third color may be blue or media. idea is the fat sites - blue and gold have enough. but i didn't do this one beacouse my daughter broke my ipad a week ago
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Post by UnCL0NED on Mar 5, 2012 10:37:04 GMT -5
Tuism You're right about not packing too many anti-site cards. But all site destruction cards are actions now, and there maybe should be some surprise cards to kill sites as well. I've seen people throw Royal Decree and Mob Justice at me, but I have just enough time to score one time big or counter them with the awesome Scientific Espionage (which is conveniently a green card)! Maybe a card like Slow Study should be a Not So Slow Study (Quick Study is already a different card) Blind_Angel_(Juelette), my first deck with this rush-site concept was a green/black deck, but it was too slow. Smuggler's Warehouse and Secret Catacombs are nice cards in this type of deck, but Red is too powerful to be denied. ... Now, with this knowledge you should pack 5x Quick Study and 1 or 2 Benefector's Villa's... Which I did then as well, and it was still too slow My site-deck is now red/green as well, and it just kicks ass! HEHEHE People will probably pick their anti-red/green deck when they encounter me online, after reading this... Well, let's see how fast my deck really is, then! See you guys there!!!
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Post by Top Shelf on Mar 5, 2012 11:29:14 GMT -5
My red/green speed site deck was the first deck I created (check out the TouchArcade AC:Rec forum thread for the complete listing). It's fantastic in the current metagame. It's very quick and has great success against both agent rush and control decks. Scientific Espionage is a key component to the deck's defense systems so I would keep it included in the deck.
I've also started to really value Antonio De Magians and include multiple copies in every Crime deck (rush and control) but even he can fall behind in keeping the sites contained.
I wonder what cards will win the site rush mirror matches? I'm curious to see how these decks would do in a tournament against other competitive decks.
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Post by Tuism on Mar 5, 2012 11:56:25 GMT -5
Lol dude do you really want people to go troll the 130 pages of replies to find a deck, be a good man and post it this side, if you please? Scientific Espionage is mad useful in any deck that relies on a few win cons instead of a full-deck offensive, so scholar is a great support faction for espionage and draw. Antonio is SUPER card advantage against sites. Against agents, he's got threat. Generally great guy. I'd share a beer with him Crime is great anti-site. In my opinion, site decks' anti-site ARE their sites. Compete on getting more influence, that's how I do it. @uncloned there IS role reversal. Sure only media has surprise anti-site but you can't give everything to everyone. I think the inflexibility in sites is nicely offset by the fact that you can drop and score in half a day before it gets taken care of by another action. I've always wanted to try move sites around a lot with Behind Closed Doors. It's self-replacing too which makes it even more smexy I've used it to great effect, but wouldn't rely on it.
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Post by Top Shelf on Mar 5, 2012 12:32:22 GMT -5
Lol dude do you really want people to go troll the 130 pages of replies to find a deck, be a good man and post it this side, if you please? I knew it would be cruel to tease that deck list out especially because I have improved it over time. I'm at work at the moment, but I'll add a few decks to the "Competitive Deck" forum this week.
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