|
Variety
Dec 28, 2011 7:58:47 GMT -5
Post by Diomedia on Dec 28, 2011 7:58:47 GMT -5
I've had a few days off and have just played a few games today. The variety of different decks I'm facing now is a lot better, it's making the game even more interesting
|
|
|
Variety
Dec 28, 2011 8:18:23 GMT -5
Post by Raphael Majere on Dec 28, 2011 8:18:23 GMT -5
a lot of control decks.
Combo decks/Sites decks.
Some noble rush decks/thief decks.
Some noobs' blue deck.
|
|
|
Variety
Dec 28, 2011 8:40:02 GMT -5
Post by Diomedia on Dec 28, 2011 8:40:02 GMT -5
I'm starting to see more red decks using the memory denial cards too.
|
|
|
Variety
Dec 28, 2011 10:58:08 GMT -5
Post by Pete on Dec 28, 2011 10:58:08 GMT -5
Yeah, IMO red it the best with green since you can gain cards and deny at the same time, then its just a couple of papal cards to win really.
|
|
|
Variety
Dec 28, 2011 11:29:03 GMT -5
Post by Raphael Majere on Dec 28, 2011 11:29:03 GMT -5
Divine intervention is a very very powerful card. Very OP, IMO.
Quick Study is also super good.
Pete is right.
The only thing is to figure out to win via spells or agents or sites.
|
|
|
Variety
Jan 2, 2012 10:53:29 GMT -5
Post by Brontobeuf on Jan 2, 2012 10:53:29 GMT -5
Too painfull to build in 50 cards sadly. You need too much rooms for good cards, for discard, for drawing power, for your win, for the board controll etc. I tried so many times to build green/red decks I can't count them all. If you have one, share it!
|
|
|
Variety
Jan 2, 2012 10:58:21 GMT -5
Post by Raphael Majere on Jan 2, 2012 10:58:21 GMT -5
yeah, many good ways to play Red/Green.
|
|