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Post by Hurdler on Jul 16, 2012 10:27:57 GMT -5
Lots of gameplay fixes Note that there is still that issue on the network compatibility on Apple side (which says that our latest version is compatible with the old ones, while it is not, so you'll get out of sync if you play against someone who has not updated his version before playing online... We hope they will fix it shortly. Looks like they have lots of issue recently on the appstore
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Post by Brontobeuf on Jul 16, 2012 10:38:08 GMT -5
Thanks Hurdler. :] If you got time for a bug fixes list... it would be awesome.
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Post by Tuism on Jul 16, 2012 11:58:13 GMT -5
Darnit I was gonna come in and post - you beat me to it Hurdler Bug fix list would be awesome, it was nice to see a brief list of cards fixed, but I think that's not conclusive. My download is still "Waiting..."... Wonder what the deal is with that
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Post by Hurdler on Jul 16, 2012 13:10:03 GMT -5
Fix: Charles de la Motte does not work properly when Gaspar de la Croix is in play
Fix: Caterina Sforza doesn't go in the Archive if it copies a virtual agent
Fix: When a player uses "Tactical Upheaval" on any agent card that is "always safe" and with power 0, the game will freeze then crash
Fix: When 2 masters architect are in play and you do a site replace with Hasty moves, the sites will gain more influence than it should
Fix: Basilica Di San Pietro does not return to hand if it is replaced by Byzantine Ruins or Yerebatan Cistern
Fix: Can't double tab on a Surprise card
Fix: Any card with an activated charge-up ability will be sent to the Erased pile after the first use of its ability if the user has the card Imperial Gardener in his HQ
Fix: Virtual Militants created by A Call to Action and Calling All Stand-Ins do not receive the bonus from Shahkulu
Fix: When the player uses a card that decreases all agents life, agents that can be killed will be killed regardless of the SAFE ability, but using a targeted spell that decreases life will only remove the SAFE ability from the selected agent
Fix: Ancestral Discovery is not erased, it goes to the archive instead
Fix: If "Mafeo Pollo" is ready in the HQ and gets neutralized while a site or agent is launching, the site or agent will still have "Defender" until neutralized or erased
Fix: More fixes on Imperial Gardener and Skilled Minstrel
Fix: While "Master Engineer" is in the HQ, if the user activates the effect of "Engineer's Workroom" and resolves it, the new site will not receive the +2 influence from the "Master Engineer"s' effect
Note those fixes sometime also resolve other stuff, so the list is clearly not exhaustive.
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Post by Tuism on Jul 16, 2012 13:19:33 GMT -5
Yay for the Bascilica fix, I hope it fixed the other replacing problems too Yay for double tapping on a Surprise Yay for Imperial Gardener fix! Now I can finally experiment with the bugger! We didn't even notice the militant token or the safe bug Damnit my download is excruciatingly slow.
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Post by Diomedia on Jul 16, 2012 13:32:15 GMT -5
Thanks Hurdler! I saw that there was a change to Lorenzo in the description too?
Edit: mine too, it's done like 5% in an hour, but I am on hotel wifi
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Post by ruggeder on Jul 16, 2012 13:37:02 GMT -5
What as the Lorenzo fix, and also when will Constantinople imperial district be fixed?
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Post by Hurdler on Jul 16, 2012 13:49:39 GMT -5
If "Lorenzo de' Medici" has 0 power (reduced by card effects - "Lassitude" or similar cards) before the player controlling him has 20 or more maximum gold, his effect doesn't activate
But I'm not sure if that bug was on the official appstore version, or if it was only internal.
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Post by The Rancord on Jul 16, 2012 14:19:58 GMT -5
The carusell is still the biggest bug creator for me, especially 2 after each other cause again problem *this time timeline just paused, but game didnt freeze, but nothing happened anymore, allthought I could still press buttons. And I hope for my achivements of collecting cards soon Ancestral fix is big, the others I didnt recognize, because I rarly played those cards.
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Post by Hurdler on Jul 16, 2012 14:26:00 GMT -5
What as the Lorenzo fix, and also when will Constantinople imperial district be fixed? For Constantinople, no, it's not there yet but it's already fixed on our side for the next update. The bug is that instead of scoring 3 when put on the scene, it reset the score to 3 (but then after that it works as expected).
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3ndem1c
New Member
Do not rely on a bug, rely on your luck!
Posts: 35
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Post by 3ndem1c on Jul 16, 2012 14:36:34 GMT -5
So Silvio Barbario is supposed to be uncounterable? Or is this a bug to be fixed in the next update?
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Post by Hurdler on Jul 16, 2012 14:43:44 GMT -5
This one is also fixed on our side, but it was too late for this update, so it's for the next one.
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Post by jeremyat on Jul 16, 2012 14:55:02 GMT -5
If "Lorenzo de' Medici" has 0 power (reduced by card effects - "Lassitude" or similar cards) before the player controlling him has 20 or more maximum gold, his effect doesn't activate But I'm not sure if that bug was on the official appstore version, or if it was only internal. So does this mean that Lorenzo jumps to 10/10 as soon as the player gets to 20 income? I've always avoided playing him until I got to 20 income because his ability appears only to activate if he's played when you have 20 income.
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Post by IchiRomero on Jul 16, 2012 14:55:09 GMT -5
i´m getting lots of network out of sync when an agent is neutralized: Piri get power 0. Then i swicht power and health. Network out of sync I had Suleiman, then, the oponent killed him with a -x/-x memory. Network out of sync. Maria finish launching and killed dont remember what agent. Network out of sync...
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Post by jeremyat on Jul 16, 2012 15:21:16 GMT -5
@ Ichi: It's probably because you're playing against people who haven't updated yet. The same problem came up when the expansion was released.
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