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Post by Tuism on Aug 28, 2012 2:36:14 GMT -5
Update: Fixed means the devs have caught it and it will be fixed in the oncoming update.
Is it intended to kill resting agents and resting sites... Or resting agents and ALL sites? It works like the latter, but that is just....... Insane. Way more powerful than hippodrome.
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Post by lurifaxb on Aug 28, 2012 3:23:38 GMT -5
I was thinking the same thing. Now it can kill agents that use abilities such as Ottoman gunmen, claudio Auditore, malfatto, Theodor ect. along with Abbaz site. Sounds pretty wild, but haven't tried it yet.
At least it lost one of the most OP points, an instant scoring 5 site who could also kill agents before they scored.
Now it is mainly an anti agent card and not an instant scoring site.
So far I like the change - in theory.
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Post by lurifaxb on Aug 28, 2012 3:25:13 GMT -5
Wait! It also kills all sites?
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Post by Tuism on Aug 28, 2012 3:50:46 GMT -5
I've tried it a couple times and it kills ALL The sites every time. I haven't seen it not kill a site yet. Actually, including your own, lol. I think it's pretty nuts Hopefully a bug.
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Post by coolkendude on Aug 28, 2012 10:07:34 GMT -5
Marc responded on another post that Stronghold is bugged right now. It's supposed to kill resting Sites like Abbazia or Academy of Physic, etc. and that they're working on it. Below is the post: Hello, The Stronghold is definitely a bug. We will correct it in the next update. The intent is to neutralize Sites that are resting after using an ability (like Abbazia di San Mercuriale or Academy of Physic). About rolling back to the previous version, just be aware that the daily credits issue should be solved shortly and that you can only play online with players that run the same version as you. So it will just divide the player's pool... Marc And here's the link to the thread: acreedrecollection.proboards.com/index.cgi?board=game&action=display&thread=2040&page=10
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Post by kackman73 on Aug 28, 2012 12:21:24 GMT -5
Thanks for the update, coolkendude. I think that I might have to avoid using my new (and honestly, kind of weak) crime deck because it does somewhat rely on Stronghold.
Another note to add: Stronghold not only killed my opponent's existing sites, it also neutralized a site that he was launching at the time (in place of a current site). That's just ridiculous.
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Post by UnCL0NED on Aug 28, 2012 13:55:33 GMT -5
So it is confirmed
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Post by ironcladtrash on Aug 28, 2012 16:34:06 GMT -5
So it is confirmed Added but marked as fixed since it will be coming in the next update.
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rexseraphim
Junior Member
GC/UPlay ID: RexSeraphim
Posts: 130
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Post by rexseraphim on Aug 28, 2012 19:35:50 GMT -5
it can even kill launching sites, lol
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Post by Blind_Angel_(Juelette) on Aug 29, 2012 4:46:05 GMT -5
Confirm, it kills launching sites. If it not a bug, then I hate that update. Can developers say how stronghold must work?
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Post by lurifaxb on Aug 29, 2012 4:53:07 GMT -5
It doesn't kill you own sites. Just played some games with it.
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Post by Tuism on Aug 29, 2012 4:57:54 GMT -5
Confirmed it's a bug. Second time saying that in this thread.
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Post by lurifaxb on Aug 29, 2012 5:11:15 GMT -5
I know. My point is that the nature of the bug is not "kills all sites" but more like kills opponents launching sites and sometimes all opponents sites. seems inconsistent.
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Post by Tuism on Aug 29, 2012 5:30:15 GMT -5
it's only intended to kill sites that are in cooldown - very few sites have that, for example abbazia. Mostly irrelevant. That it kills all sites now is a huge bug. Target Practice + Strategic Assault AND 5 cost site. HAHAHA...
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rexseraphim
Junior Member
GC/UPlay ID: RexSeraphim
Posts: 130
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Post by rexseraphim on Aug 29, 2012 8:25:46 GMT -5
it's only intended to kill sites that are in cooldown - very few sites have that, for example abbazia. Mostly irrelevant. That it kills all sites now is a huge bug. Target Practice + Strategic Assault AND 5 cost site. HAHAHA... I would say TP+half SA+5 power site, but still far imbalance, lol So I stopped playing it, so unfair.
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