obdy
New Member
Posts: 79
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Post by obdy on Sept 11, 2012 1:45:13 GMT -5
Am I the only one to think that deceptive memories are a bit too powerful ? That eventhough you can stop your deceptive-opponent to score in two regions with only one defense, this defense can be too easily over passed ?
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Post by Pete on Sept 11, 2012 1:46:01 GMT -5
Yes they are. Bit cheap to play.
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Post by lurifaxb on Sept 11, 2012 1:52:11 GMT -5
I agree. They are too cheap for what they can do.
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nyxeus
Junior Member

"The Pretty Asian"
Mada mada dane - You still have lots more to work on
Posts: 177
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Post by nyxeus on Sept 11, 2012 4:17:24 GMT -5
I agree 110% since I use the 2 rush decks for grinding exclusively and a good starting hand guaranteed a win on 2nd day. I don't want to be a boring cheap player too ... 
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Post by Rob (Roebidoebi) on Sept 11, 2012 5:40:27 GMT -5
I don't think the strategy in itself is cheap. It's just the strongest rush strategy at the moment.
But I do agree deceptive memories are under-priced. I guess they are next on the nerf-list...
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obdy
New Member
Posts: 79
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Post by obdy on Sept 11, 2012 16:11:36 GMT -5
I feel less alone now 
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Post by demkon on Sept 13, 2012 5:12:11 GMT -5
Definitely OP and to cheap. Just consider that deceptive memories also double profit from any boost cards (e.g. Advanced Training, Magnetic personality etc.).
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archidion
New Member
44 69 76 65 72 67 65 6e 74
Posts: 56
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Post by archidion on Sept 15, 2012 18:09:57 GMT -5
2 Political Patronage and Darim + 2 Advanced Training and 2 Magnetic Personality = The shortest match I've ever played. I really disliked the guy who played this
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Post by Rob (Roebidoebi) on Sept 24, 2012 7:03:50 GMT -5
I really like the idea, but what to do with 3 power agents/sites? Score 1.5 in each other region? Do we round up or down?
And a well timed papal bull might make Darim a very interesting 4/2 agent for very little cost. On the other hand, this is probably less of a problem then a well timed Magnetic Personality on the original 2/2 Darim.
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Post by lurifaxb on Sept 24, 2012 9:50:52 GMT -5
Not a bad idea. But you would have to increase cost if they get more power. Otherwise they can beat much more expensive agents with a 4/2.
I do think a general price increase will help to delay the rushing. The overpowered part is how early they can be deployed. If they are delayed for a while, then opponent has a chance to do something about it.
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