Zed
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Posts: 255
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Post by Zed on Jan 27, 2012 4:28:09 GMT -5
i have to admit I am also seeing a lot of site decks at the moment, which is why I always pack royal decree and antonio. if the opponent launches agents I use discreet calling for lanz, as soon as those first 2 sites touch down I use discreet calling for antonio.
general question though, if your packing a site deck, why do so many people dump sites on all three regions? surely thats just a waste of a site? stack it on top of one of your other 2 regions your trying to control?
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Post by Pete on Jan 27, 2012 5:25:48 GMT -5
In case they use the yellow card that destroys all sites or the catacombs card that steals them or the other one i cant remember. To be honest I find site decks weak, so not really sure why people play them.
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Post by Tuism on Jan 27, 2012 5:47:17 GMT -5
Site decks will destroy any decks that are not super fast or prepared to deal with them. And agents are more popular so people mainly pack anti-agent. Spreading them out feeds Field Study and other x site cards. Merchant ship doesn't matter where it sits. I'm loving site decks
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Zed
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Posts: 255
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Post by Zed on Jan 27, 2012 5:57:33 GMT -5
i gotta admit I pack a thief+lanz+cesare deck with site destroying cards, I also have a pope+discard deck and I created a site deck last night so I have options when I invariably keep meeting the same person over and over again lol
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Post by The Rancord on Jan 27, 2012 7:05:15 GMT -5
I pack 3 Royal decree and alot of counters. Im fine against sites. Im thinking about adding the card to discard a card, since sudden esxhaust or royal decree can clunch up on my hand.
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Post by setzer777 on Jan 27, 2012 10:28:55 GMT -5
Besides avoiding excessive repetition and boredom, is there any reason not to pack tons of counters into every Blue deck?
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Zed
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Posts: 255
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Post by Zed on Jan 27, 2012 10:48:28 GMT -5
if thats your play style, there are no real reasons why you cant, except as you said each game may be repetitive and a touch boring!!
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Post by Tuism on Jan 27, 2012 11:36:02 GMT -5
Well... Discard CAN be screwed heavily by discard - counters and cesare are the heaviest cards and they often have to be discarded when the effect's on the table. Countering a discard is so funny unless it's a pre-emptive desperate "I need to get a card back" gambit. It's still 1 for 1 in that case though.
And if you're running a rush deck the point of discard is only to slow you down.
there are 4 viable counters right now - Court Order, Pre-emptive, Faux Pas (barely) and Radical Demotion. If you run all 20 you're really screwed against a mostly instant speed deck.
So, yeah there are reasons. Counters are reliable, but not infallible.
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Post by The Rancord on Jan 27, 2012 12:20:40 GMT -5
Counter decks are not boring. I like the heat, and you need to decide correctly wich card you want to play. It might be boring for the other person if you can rly counter nearly everything though. Scientific Espionage is viable but green And untimly End is also a very good counter.
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rav950
Junior Member
Posts: 106
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Post by rav950 on Jan 27, 2012 13:42:04 GMT -5
I never run more than 2 untimely ends, myself.
Counter decks are boring to play against, because you spend a lot of time sitting and waiting for a solution while tossing out crap for them to counter. And really annoying counter players will wait til near the end of a card's resolution to counter it, because they want to see if you're going to play something else they'd rather counter. Or maybe just annoy you.
I've built a couple counter decks because that's what the current meta demands, but my most enjoyable matches haven't had any counters in them, at all.
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Post by Ringel on Jan 27, 2012 13:54:51 GMT -5
I don't have a counter deck, but I do carry counters in all my blue decks to manage discard, combos (and Lanz). I do have some counter-free decks in other colors.
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Post by Tuism on Jan 27, 2012 16:41:11 GMT -5
The key to anti-counter is to try make every card count. And that's building a deck without an overload of non-threats like resource boosters.
Overload a threat channel.
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Post by Raphael Majere on Jan 28, 2012 18:01:04 GMT -5
In case they use the yellow card that destroys all sites or the catacombs card that steals them or the other one i cant remember. To be honest I find site decks weak, so not really sure why people play them. Site decks will destroy any decks that are not super fast or prepared to deal with them. And agents are more popular so people mainly pack anti-agent. Spreading them out feeds Field Study and other x site cards. Merchant ship doesn't matter where it sits. I'm loving site decks My best deck now is a site deck. Too many people are packing Sudden Exhaustion. That kills Cesare/Calling all stand-ins too easily. 3G for a Surprise/insta card to shut down a 10G or more card (in the case of Calling). And since less people pack Site destruction - for me, sites is the dominant way to go.
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