Post by Tuism on Feb 17, 2012 2:11:30 GMT -5
Thanks again to the dev team for the fixes and continual gj on the game
Balance changes to cards here, there are lots: acreedrecollection.proboards.com/index.cgi?action=display&board=gen&thread=473&page=1
Bugs fixed as given by the dev team:
6) Holding a card when you --Fixed
12) When you double tap a card to --Not Fixed
13) Opponent had an Engineer's workshop --Fixed
15) Played Niccolo --Fixed (more below on carousel bugs)
17) King's Orders. --Not Fixed (Need more info on this one)
23) Sometimes card disappear off --Fixed
24) magnetic personality on cesare --Not a bug (more below on magnetic personnality)
26) Change of Plans against an opponent --Fixed
27) Amerigo Vespucci made safe, then --Not Fixed
30) Suggestion: --Suggestion sent
1) I had a Monterigionni discarded --Fixed, this one and others with discard
2) Answered Prayers and any other -- That's a suggestion but we changed it so new memory won't show in the carousel
3) Same as above --Not fixed
4) Played an ancestral discovery --Not fixed
5) Jacopo De Pazzi gets --Fixed
6) If a surprise loses --Fixed
7) When picking two --Not Fixed
Not on your list:
Here's a peculiar little bug: If you summon a site at L'Aquila (no sites/agents have power) with
Engineers workshop, it will have power. --Fixed
Fierce stacking with itesel --Not fixed (add it to the list)
Holy calling - I didn't draw a card at the start of the day when I was looking in the archives. --Couldn't repro this, might be fixed I need more info after patch.
Benevolent Midwife - Ability didn't work, i selected the cards but they never appeared. --Not fixed (see carousel info below, maybe opponent had a carousel up)
We fixed some bugs with the carousel, there's a huge one remaining. If you and your opponent have a carousel open at the same time,
1 of you won't receive the memory. This should be fixed in the next patch. I'll also be working on the memory that steal memories from your opponent.
known existing bugs
1) When you double tap a card to bring up its description, if you tap on anything else before the "flip" is completed, the description remains up even if you're reading another description. This can happen ad infinitum. You have to manually go back and double tap the flipped cards to activate them and tap away to deactivate. Utterly annoying. They should unflip by themselves without you having to go back to "tend" to them if you've tapped something else.
2) [need more info] (sorry don't have more info...)King's Orders. Choose Cesare. Get Uncontrolled Arson.
3)magnetic personality on cesare Borgia who was sudden exhausted. sometimes his power doesn't return to 5, even though his health does. Recover seems to be buggy.
4) Amerigo Vespucci made safe, then tactical upheaval on him, he gets 5/5. When you then play sudden exhaustion on an opponent agent, your Vespucci dies.
5) [suggestion not bug] If you discard a card that an opponent *just* played, opponent should at least get his gold spent back. It's a discard, not a counter.
6) Played an ancestral discovery, then a answered prayer. While I was Selecting 2 memories to get back, AP resolved. I finished selecting my memories and said confirm. The carousel disappears but the AP select card dialogue remains up, and the button remains "disabled". Can't do anything, had to quit the game.
7) When picking two memories from archive with Ancestral Discovery, it seems if the timer crosses mid-day to night, the carousel just closes without you having drawn either of the two cards for Ancestral Discovery.
8) Playing Magnetic Personality on a Fierce agent that's been blocked seems to double the fierce influence/damage on the region. For example, Machiavelli with Magnetic Personality (7/7), blocked by a 1/1, will score 12 instead of 6.
9) [suggestion not bug] Tapping on the left arrow twice always results in the site on the left to flip over. Same for the right arrows. Site's activation area should really be a bit smaller/off the cards in your hand.
10) [need more info] Holy Calling and Benevolent Midwife can have carousel selections fail and cards not being drawn
Report new bugs here to be added!
11) [suggestion not bug] Magnetic Personality wording: Removing reference to RECOVER to avoid confusion of resetting to stats at resolution of memory. E.g. target agent gets +3/+3 and Fierce. After resting, it loses Fierce and revert to its previous power and health. Something like that... Can be done probably better
12) Sometimes tokens just disappear from play, it has happened with 1/1 Call to action tokens that's been boosted by Militants and Cahans or 3/3 Calling all Stand in Tokens. Disappear from campaigning while being blocked and not supposed to die. Not sure about circumstances, I don't think there was any "have" bonuses that was removed to kill the tokens.
13) Opponent plays Change of Plans on my Lorenzo and steals him. Meanwhile My Uberto Albertini scores, I select the stolen Lorenzo, Lorenzo dies, Uberto comes straight back into play (skips the exhausted phase)
14) Opponent had 2 Ancestral Discoveries resolving, and I played a Lucrecia. As his resolved Ancestral Discovery flew off the screen from him having completed his selection, my Lucrecia flies across the board into his hand from my HQ.
15) Monterigionni... I can't recal the exact circumstances, but Monti was at 0 influence. Anyway, it was in play when actions were resolving normally again (not as surprises). No idea what caused this behavior though... A discarded, countered or neutralised from play Monterigionni seems to still screw up all the actions/surprises
16) Getting a lot of these in a row:
a) from waiting for players, getting kicked straight back to game menu without a message
b) getting into a match, after deck and hand selection, getting auto victory without even a countdown or waiting at all.
17) Papal Bull removes an agent's card text, but they still cannot be blocked by non-official agents as if they retained their official ability. Also the same for Donato and Carlo, Beguiling Courtesans with Cunning. Seems that all standard abilities are still there, just not in the card text. Confusing. Same as abilities on sites - Papal Bull was played on Monterigionni, and the effect is still in play.
18) Launch areas are too big to avoid - when you pick up a card and decide not to play it and release it into your hand, it VERY LIKELY will launch anyway, especially the left and middle regions and left action slot.
19) Use of "he" and "him" where genders should be neutral. Girls play the game too, we should not make them feel unwelcome
20) Countered and discarded nobles seem to give -1/-1 to an in-play Charles De La Motte or all -1/-0 to all nobles with Beautiful heiress in play
21) Often, about once a day, I (Tuism) get a complete crash in the Recollection app... iPad shuts down and reboots. Don't know what the situation is, but I do notice that just before it crashes it becomes laggy - and I'm not sure if it's a resource lag or poor connectivity, there's no indication.
22) [suggestion] could we please get some kind of connectivity indicator so that we know how well our own connection is - and then maybe an indication of opponents' connectivity?
23) Game crashed possibly while data was being accessed, all local data (sequences and challenges) were lost. Details here: acreedrecollection.proboards.com/index.cgi?board=bugs&action=display&thread=599
24) [suggestion] order memories in alphabetical order after cost order. Right now it's pretty random?
25) Auxiliary Ego works on a virtual militant summoned from a Call to Action card. Put it in my hand, zero cost, was able to play it. Auxiliary Ego says it doesn't work on virtuals. Had two of them on the board at the same time and the card lit up so I decided to try it. It worked.
26) [suggestion] grey out cards that can't be played from hand when ezio di fiore is in play, like cards that are too expensive to play.
27) -Income effects reduces the score in the region where the merchant's guild is e.g. when opponent's Corrupt Herald scores, you lose 1 influence in the region.
Not sure if cards like collateral damage/brilliant burglery works (suspect they do).
If this is intended, the text of the card needs to be updated.
Balance changes to cards here, there are lots: acreedrecollection.proboards.com/index.cgi?action=display&board=gen&thread=473&page=1
Bugs fixed as given by the dev team:
6) Holding a card when you --Fixed
12) When you double tap a card to --Not Fixed
13) Opponent had an Engineer's workshop --Fixed
15) Played Niccolo --Fixed (more below on carousel bugs)
17) King's Orders. --Not Fixed (Need more info on this one)
23) Sometimes card disappear off --Fixed
24) magnetic personality on cesare --Not a bug (more below on magnetic personnality)
26) Change of Plans against an opponent --Fixed
27) Amerigo Vespucci made safe, then --Not Fixed
30) Suggestion: --Suggestion sent
1) I had a Monterigionni discarded --Fixed, this one and others with discard
2) Answered Prayers and any other -- That's a suggestion but we changed it so new memory won't show in the carousel
3) Same as above --Not fixed
4) Played an ancestral discovery --Not fixed
5) Jacopo De Pazzi gets --Fixed
6) If a surprise loses --Fixed
7) When picking two --Not Fixed
Not on your list:
Here's a peculiar little bug: If you summon a site at L'Aquila (no sites/agents have power) with
Engineers workshop, it will have power. --Fixed
Fierce stacking with itesel --Not fixed (add it to the list)
Holy calling - I didn't draw a card at the start of the day when I was looking in the archives. --Couldn't repro this, might be fixed I need more info after patch.
Benevolent Midwife - Ability didn't work, i selected the cards but they never appeared. --Not fixed (see carousel info below, maybe opponent had a carousel up)
We fixed some bugs with the carousel, there's a huge one remaining. If you and your opponent have a carousel open at the same time,
1 of you won't receive the memory. This should be fixed in the next patch. I'll also be working on the memory that steal memories from your opponent.
known existing bugs
1) When you double tap a card to bring up its description, if you tap on anything else before the "flip" is completed, the description remains up even if you're reading another description. This can happen ad infinitum. You have to manually go back and double tap the flipped cards to activate them and tap away to deactivate. Utterly annoying. They should unflip by themselves without you having to go back to "tend" to them if you've tapped something else.
2) [need more info] (sorry don't have more info...)
3)
4) Amerigo Vespucci made safe, then tactical upheaval on him, he gets 5/5. When you then play sudden exhaustion on an opponent agent, your Vespucci dies.
5) [suggestion not bug] If you discard a card that an opponent *just* played, opponent should at least get his gold spent back. It's a discard, not a counter.
6) Played an ancestral discovery, then a answered prayer. While I was Selecting 2 memories to get back, AP resolved. I finished selecting my memories and said confirm. The carousel disappears but the AP select card dialogue remains up, and the button remains "disabled". Can't do anything, had to quit the game.
7) When picking two memories from archive with Ancestral Discovery, it seems if the timer crosses mid-day to night, the carousel just closes without you having drawn either of the two cards for Ancestral Discovery.
8) Playing Magnetic Personality on a Fierce agent that's been blocked seems to double the fierce influence/damage on the region. For example, Machiavelli with Magnetic Personality (7/7), blocked by a 1/1, will score 12 instead of 6.
9) [suggestion not bug] Tapping on the left arrow twice always results in the site on the left to flip over. Same for the right arrows. Site's activation area should really be a bit smaller/off the cards in your hand.
10) [need more info] Holy Calling and Benevolent Midwife can have carousel selections fail and cards not being drawn
Report new bugs here to be added!
11) [suggestion not bug] Magnetic Personality wording: Removing reference to RECOVER to avoid confusion of resetting to stats at resolution of memory. E.g. target agent gets +3/+3 and Fierce. After resting, it loses Fierce and revert to its previous power and health. Something like that... Can be done probably better
12) Sometimes tokens just disappear from play, it has happened with 1/1 Call to action tokens that's been boosted by Militants and Cahans or 3/3 Calling all Stand in Tokens. Disappear from campaigning while being blocked and not supposed to die. Not sure about circumstances, I don't think there was any "have" bonuses that was removed to kill the tokens.
13) Opponent plays Change of Plans on my Lorenzo and steals him. Meanwhile My Uberto Albertini scores, I select the stolen Lorenzo, Lorenzo dies, Uberto comes straight back into play (skips the exhausted phase)
14) Opponent had 2 Ancestral Discoveries resolving, and I played a Lucrecia. As his resolved Ancestral Discovery flew off the screen from him having completed his selection, my Lucrecia flies across the board into his hand from my HQ.
15) Monterigionni... I can't recal the exact circumstances, but Monti was at 0 influence. Anyway, it was in play when actions were resolving normally again (not as surprises). No idea what caused this behavior though... A discarded, countered or neutralised from play Monterigionni seems to still screw up all the actions/surprises
16) Getting a lot of these in a row:
a) from waiting for players, getting kicked straight back to game menu without a message
b) getting into a match, after deck and hand selection, getting auto victory without even a countdown or waiting at all.
17) Papal Bull removes an agent's card text, but they still cannot be blocked by non-official agents as if they retained their official ability. Also the same for Donato and Carlo, Beguiling Courtesans with Cunning. Seems that all standard abilities are still there, just not in the card text. Confusing. Same as abilities on sites - Papal Bull was played on Monterigionni, and the effect is still in play.
18) Launch areas are too big to avoid - when you pick up a card and decide not to play it and release it into your hand, it VERY LIKELY will launch anyway, especially the left and middle regions and left action slot.
19) Use of "he" and "him" where genders should be neutral. Girls play the game too, we should not make them feel unwelcome
20) Countered and discarded nobles seem to give -1/-1 to an in-play Charles De La Motte or all -1/-0 to all nobles with Beautiful heiress in play
21) Often, about once a day, I (Tuism) get a complete crash in the Recollection app... iPad shuts down and reboots. Don't know what the situation is, but I do notice that just before it crashes it becomes laggy - and I'm not sure if it's a resource lag or poor connectivity, there's no indication.
22) [suggestion] could we please get some kind of connectivity indicator so that we know how well our own connection is - and then maybe an indication of opponents' connectivity?
23) Game crashed possibly while data was being accessed, all local data (sequences and challenges) were lost. Details here: acreedrecollection.proboards.com/index.cgi?board=bugs&action=display&thread=599
24) [suggestion] order memories in alphabetical order after cost order. Right now it's pretty random?
25) Auxiliary Ego works on a virtual militant summoned from a Call to Action card. Put it in my hand, zero cost, was able to play it. Auxiliary Ego says it doesn't work on virtuals. Had two of them on the board at the same time and the card lit up so I decided to try it. It worked.
26) [suggestion] grey out cards that can't be played from hand when ezio di fiore is in play, like cards that are too expensive to play.
27) -Income effects reduces the score in the region where the merchant's guild is e.g. when opponent's Corrupt Herald scores, you lose 1 influence in the region.
Not sure if cards like collateral damage/brilliant burglery works (suspect they do).
If this is intended, the text of the card needs to be updated.