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Post by Tuism on Mar 11, 2012 1:46:13 GMT -5
Great feedback look forward to the more stable 3G support! But generally I play static so I'm ok there. But I do understand moving play screws the connection up... I did once play in the passengers seat on the highway. I was astounded how well it worked. But it did bomb out after a while.
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Post by Pete on Mar 11, 2012 4:49:45 GMT -5
You can still use the 3G unrestrictor app in cydia to trick apps into believing they are on wifi.
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Post by Blind_Angel_(Juelette) on Mar 13, 2012 1:01:36 GMT -5
I don't understand. Is the game work on iphone 3g ? i don't have any iphone, but i decided to buy the first generation iphone only for playing ACR. Is it good idea ?
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Post by Pete on Mar 13, 2012 1:09:23 GMT -5
I don't understand. Is the game work on iphone 3g ? i don't have any iphone, but i decided to buy the first generation iphone only for playing ACR. Is it good idea ? no you need a retina display to play the game. That starts at iPhone 4
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Post by Tuism on Mar 13, 2012 1:53:10 GMT -5
Older iphones are lower resolution than iPhone 4 or later. So it doesn't work on them.
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Post by mrsuperb on Mar 13, 2012 4:38:00 GMT -5
you can also play it on iPod Touch (a lot cheaper than an iPhone) but for the best experience, nothing beats the iPad!
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Post by Raphael Majere on Mar 13, 2012 8:05:24 GMT -5
I don't understand. Is the game work on iphone 3g ? i don't have any iphone, but i decided to buy the first generation iphone only for playing ACR. Is it good idea ? only iphone4 onwards works. BUT the better plan is to play on ipod touch (4g) - it's cheaper. BUT BUT, the ipad experience is far better.
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Post by mrsuperb on Mar 13, 2012 9:20:22 GMT -5
Raph and me are on the same page it seems ;D
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eev
New Member
Posts: 42
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Post by eev on Mar 16, 2012 4:57:42 GMT -5
some comments and maybe suggestions for iphone version. it looks really great and ui is not that friendly but it looks nice. the problem are slowdowns on iphone 4. this is not a big deal for many aspects of the game. but when you play tutor cards or something like that it's important. because it would be better just to have all cards on the screen, without these sliding animations which lag. the same is with playing cards. if you miss the spot where you place spells or sites than it slides with lags back to the hand and it also slows the gameplay. another point is how much of accu power eats this game, really a lot and probably also because of animations. so the suggestion is simple, maybe devs could make an option to turn off some effects in the game?
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Post by Tuism on Mar 16, 2012 5:53:57 GMT -5
The problems are actually not that different between the iPad and iPhone versions. Both suffer from lag during tutoring, I think it's gotta do with loading a bunch of cards in at the same time, but if reducing effects can improve performance, even by a little, I'm all for reducing them. Devs?
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