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Post by madstryfe on Mar 14, 2012 23:31:25 GMT -5
With the advent of the Auction House upon us in the near future. I wanted to see if it was too taboo to talk about trade values of cards.
I just wanted to touch base with the community and talk about things like whether 1 Cesare is worth 1 Leonardo, or a 1 Forced Charity for a Political Patronage etc.
As always, one man's trash is another man's gold so I thought it would be interesting to talk about. So fire away!
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Post by thedude808 on Mar 15, 2012 0:01:35 GMT -5
Well, we don't know exactly how the AH is going to work yet, but the devs made it sound like you might only be able to buy and sell cards with animus credits. We might not be able to trade cards for cards. I could be wrong about this, but I thought one of the devs mentioned it had something to do with iTunes or Gamecenter.
That aside, discussing the relative value of one card to another sounds fun. It'll be interesting to see how the AH values of cards will be able to keep up with a shifting meta game and as a new edition is released. Some cards will probably become more popular, and thus more valuable, practically overnight at times.
I'm really looking forward to the AH.
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Post by Pete on Mar 15, 2012 0:09:45 GMT -5
Yeah, until we know how it works, we can't say what the values are.
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Post by madstryfe on Mar 15, 2012 0:13:47 GMT -5
I didn't realize traditional trade hadn't really been addressed at all for the AH. As a future concern, the credit value of some cards has the potential to be way inflated. So far in fact that new players may feel like they may never be able to get those cards right away. Hmmm interesting to think about now...
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Post by madstryfe on Mar 15, 2012 5:00:01 GMT -5
So ok, let's say a Cesare appears 1 every 25 Templar packs. For some people it sounds like more but this is just an example to get things going. 25 Templar packs runs at a value of 2500 credits.
That being said, does 2500 credits sound too low for a Cesare or is it likely that people will be paying near double digits for one in credits?
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Post by Rob (Roebidoebi) on Mar 15, 2012 6:58:26 GMT -5
There are 42 different templar rares, so if you must have Cesare he would cost you 4200 credits on average if you just buy the packs. However, for this amount of credits you also get 41 other rares...
Calculating it this way I would only pay these amounts of credits if I was really desperate, otherwise I'd take my chances and buy more packs instead...
So 4200 for Cesare looks to be unrealistic, and the utter most you should ever pay for a Templar rare.
On the other hand any Templar rare would cost you 33 credits, an uncommon 11 and a common only 4.16 credits. This would be the absolute minimum.
So I guess the real prices will be between these values....
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Post by Rob (Roebidoebi) on Mar 15, 2012 7:09:11 GMT -5
I was hoping a Templar rare would go for around 100 credits, and an Assassin rare for around 900 credits. The commons will probably be for free...
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Post by Rob (Roebidoebi) on Mar 15, 2012 7:12:12 GMT -5
Oh, and one more thing. If say Cesare is like super popular and would cost you say 2000 credits today, and got nerfed tomorrow making him worth only 100 credits I would be utterly pissed!
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Post by Tuism on Mar 15, 2012 7:29:05 GMT -5
noone's going to think about any of this when they put their card up for sale or buy a card It'll be based on a timeless principle that people have used for just about anything: Buyers: Am I willing to pay this amount for it? Sellers: Does this amount I'm putting it up for make me happy? And the market will work itself out
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Post by madstryfe on Mar 15, 2012 8:15:28 GMT -5
I don't know how they would nerf Cesare really, the only thing they could nerf is his resolves as a surprise or his stats but that would be horrible
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Zed
Full Member
ACR NoobTuber
Posts: 255
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Post by Zed on Mar 15, 2012 8:16:48 GMT -5
i disagree tuism, some people, im hoping to be one of them will use the AH as a source of income, buy low sell high, controlling the market to stash animus credits for future expansion packs.
If I saw cesare was averaging a price of 1000 but someone floods the market with 50 of them selling at 500, ill buy them all and keep the median price at 1000 to double my profit on them.
its not a case of if the buyer is happy with the price, its what the market dictates the price to be forcing the buyer to oblige.
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Post by Tuism on Mar 15, 2012 8:29:01 GMT -5
well you say that and i would agree up to a point - I wouldn't buy a cesasre if I don't feel like it's worth the price.
And the truth is that there's no real world money value in animus points - it's a one way street, you can't get cash back from animus points, and I don't really see a black market for it - this isn't like WOW where people LIVE on it and wanna paint their ponies purple with some magic paint to show how l337 they are. I don't see the point of someone amassing animus points from inflated Cesare sale prices.
And all the better for it too. This should be a fun game, and Ubi makes money because it's fun not because it's abusable.
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Post by thedude808 on Mar 15, 2012 10:30:56 GMT -5
I was hoping a Templar rare would go for around 100 credits, and an Assassin rare for around 900 credits. The commons will probably be for free... This is not how it will work. Well, maybe for a rare that no one is clambering for. Prices will likely (we don't know for sure yet) be based on a couple of points. A) supply and demand B) how much it would cost to get that card by opening packs (which is the only other way to get a specific card if we can't trade cards for cards) What you mentioned is related to the second point, the cost of the packs you would have to buy to otherwise obtain the card. No one is likely to pay 9000 credits for a Cesare because for that price you can buy 90 Templar packs. Odds are you would get at least one Cesare, and you would get so much more. On the other hand, no one is likely to sell a Cesare for 100 credits because people want the card and will pay more for it. If you aren't willing to pay more for it, you're only other option to get one is to take that same 100 credits and buy one Templar pack. Your chances of opening a specific rare in one pack are not good to say the least. These examples are extremes to help make my point. The value will fall somewhere in between dictated by the market for each card. Some uncommons will probably go for more credits than some rares. Let's go back to my second point, but use Forced Charity or Political Patronage as an example. Now, 9000 credits will only get you 10 Assassin packs so people might be willing to spend that much or more on a specific Assassin rare because their ability to obtain a specific rare through buying packs is a more expensive venture than it is for a specific Templar rare. It is possible for a rare to be the same cost as a pack or even less. If not very many people are buying a specific rare and there are tons of them for sale, the price will probably come down until people are willing to buy them. We don't know how The AH is going to work yet. Maybe I'm wrong, but this is how buying individual cards has always worked for other CCGs. I can't wait until the AH is here, but it sure is fun to speculate. P.S.- One thing this game has going for it is the packs won't go "out of print". Ubisoft doesn't have to stop making the current cards available as they release a new set. In other CCGs this drives the price of packs from an older set up because they aren't being made anymore. I hope they keep all of the packs available at the same prices for new players especially.
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Post by Ringel on Mar 15, 2012 11:24:09 GMT -5
I think Lanz should be worth about 20,000 credits or more... oh, and I happen to have extra Lanz cards, but that in no way has biased my opinion.
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Post by thedude808 on Mar 15, 2012 11:41:16 GMT -5
I think Lanz should be worth about 20,000 credits or more... oh, and I happen to have extra Lanz cards, but that in no way has biased my opinion. Do I have some Forlis and Lia de Russos with your name all over them? Yes I do.
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