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Post by clarkage on Mar 17, 2012 20:23:09 GMT -5
After series of test on agents rush and sites rush, I would like have some discussion about which way is faster.
in the normal terms, agents attacks half day and rest half day, sites score once a day. it seems really squared. However, tricky part of site scoring is check point each day. the first score from each new sites or add on influences only need half a day to score, we all know that. and If agents get JIT blocked it will take another half day to solve the campaign, which means it took 1 and half day to finish.
In my order officals:
major range of agents are 2 to 3 gold
2 gold: 2 power and 4 power 3 gold: 3 power, 2 power + (+1) on the other, */* normally 3-4
Day 0: no score Day 2: 2 score 1 agent Day 3: 6 score 2 agents Day 4: 8-10 score 3 agents Day 5: finish game if no impacts
could anyone keen with heavy site sequence using faith and golden site to measure gold and influence.
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Baracus
Junior Member
GC: Baracus250
Posts: 191
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Post by Baracus on Mar 17, 2012 21:07:02 GMT -5
Don't think it's a simple one to answer. Certainly its not black and white because there are so many factors at play. Personally I think sites are quicker and you can actually stack 2 in a single region in 1 day if you are quick and have the resources coming in fast enough so it has potential to be very powerful. Again based on lots of factors falling your way which isn't always the case of course! On the other hand agents have 2 slots per region so if you got a lot of big boys attacking its also fast! I'm not the best judge coz most of my decks are mainly site-based
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Post by Tuism on Mar 18, 2012 1:05:01 GMT -5
Nope, not black and white. Sites score in half a day. Agents can move between sites. Sites score more regularly, agents can be blocked and scoring cycle extends by half a day. 2 sites can be stacked in a day if played from before midday, 2 agents can campaign in a region. You can win with a single agent alone, you can't win with a single site alone unless you use one of the scholar site moving cards. It really isn't so black and white
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Post by thedude808 on Mar 18, 2012 1:25:22 GMT -5
That's really what makes this game so great. The basic mechanics of the game are somewhat easy to understand on their own, but the depth of strategy involved with how those mechanics combine make it fun and replayable.
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