|
Post by jeremyat on Mar 29, 2012 10:09:35 GMT -5
My favorite I think is when you try to suprise a surprise. I know I've don't it subconsciously without thinking things through. For example Clothes Make the Man trying to copy a Court Order. Or the even more common Untimely End trying to neutralize a resolving CesareUnfortunately, that's just part of the learning process. I hate doing it because I know it's unfair, but when I'm playing someone who is clearly not as proficient at the game as some others, I will play Cesare prior to playing, say, Leonardo, because I know the opponent will waste an untimely end on Cesare. The really bad thing is when they try it on a second Cesare hoping they can catch it. However, I've been there before and you've just got to learn (I think I tried to waste two or three cesares in a game with untimely end before I realized you couldn't).
|
|
|
Post by thest4lker on Mar 29, 2012 13:03:04 GMT -5
Another one I see often: the super agent fallacy.
Noobs often think the way to win is by creating one (or two) super agents. I was reminded in a game I just played. It played out like this:
He plays Borgia tower, followed by Emilio barbarian. While Emilio is initializing he plays knight Templar in Emilio. He drops him o the Borgia tower, I play change of plans, and kill his borgia tower with antonio. Emilio scored 6, but I get a 6/4 unblockable and card advantage.
He should have waited with the knight Templar affect, knowing that i would be concentrating all my efforts on Borgia tower and Emilio. I also see a lot of guys also using more than one militia training on a single agent. (almost) every time you spend more than one card/affect on one agent, to create a super agent, you are going to loose serious card advantage.
|
|
|
Post by Ringel on Mar 29, 2012 13:15:49 GMT -5
I often make mistakes regarding fierce agents. Sometimes I forget that certain agents are fierce. Slightly more subtle and more common is forgetting that fierce agents score even when blocking. If you attack with a low defense agent, you are giving a high attack fierce agent a big scoring opportunity.
The other common mistake I make is thinking an enemy agent has Official and can block my order dudes, when the agent does not, thus holding back when I should be on attack.
|
|
|
Post by Diomedia on Mar 29, 2012 17:59:26 GMT -5
If you cast Role Reversal while a site is resolving , even if you time it right, no site loses influence. I do this a lot. In fact this may be a bug now I think about it.
|
|
|
Post by thest4lker on Mar 29, 2012 22:09:14 GMT -5
It's not a bug diomedia. You always have to check if an action affects target agents/ sites or target and launching agents/sites. Because it is a surprise you are trying to set a sites influence to zero before it has influence.
|
|
|
Post by thedude808 on Mar 29, 2012 22:36:36 GMT -5
Role Reversal says "target site" so you shouldn't be able to target a site that is still resolving. If a site is still resolving in a region where there is already a site, you should be able to play Role Reversal on the site in play before the new site finishes resolving. This would make the influence in that region 0 before the site finishes resolving. Then, the new site would finish resolving making the influence for that region equal to the influence of the new site only. Without adding the influence of the previous site.
If you take the above example but Role Reversal finishes resolving after the new site finishes resolving the influence should remain unaffected by Role Reversal because its target is no longer valid. The "target site" has been replaced with a new one.
Depending on the exact sequence of events, it could be a bug. I've never used the card so I'm not sure.
|
|
|
Post by Tuism on Mar 30, 2012 0:16:16 GMT -5
What he said. Yes it says target site and not target site or launching site. Hence if you "timed it right" you've targeted the site that was replaced.
|
|
|
Post by Diomedia on Mar 30, 2012 0:24:35 GMT -5
Ah ok, yep that explains it. I guess I was thinking of it as the effect happening the moment the card resolves. So that's a common (by me) mistake to avoid in the future
|
|
|
Post by Tuism on Mar 30, 2012 0:27:41 GMT -5
Common mistake: make sure to distinguish between "site" and "site or launching site" and "agent" and "agent or launching agent". Can lead to grey hairs!
|
|
|
Post by thest4lker on Mar 30, 2012 2:06:30 GMT -5
Yip, I made the mistake with controlled arson, Tuism had to inform me on that one, that's why I know
|
|
|
Post by Ian Struan on Apr 1, 2012 8:46:38 GMT -5
Last mistake that I made was Lassitude, Chesare and attack with him I was very upset and even hit myself physically But had won anyway. Just because DrawGo is soooo good.
|
|
|
Post by Brontobeuf on Apr 1, 2012 9:19:55 GMT -5
Good post.
4) Actually, it's a good thing to play the MP quickly if you expect a Sudden Exhaustion. You will have Recover before it, and regain all your stats (except bugs...). Long term beneft. But if you just need to score and kill the agent, yes, wait for the last second. Short term benefit.
Don't play something that places cards on top of your deck and tutors that will shuffle your deck just after (unless of course you don't like what you've placed on top).
Don't play an action/agent during an Animus Reboot. They will get destroyed too.
Don't cast a discard effect if your opponent has enough time to empty his hand (unless you want to be sure he has nothing in his hand). Wait for the early beginning of the day to play it instead.
Don't spit in the wind.
|
|
|
Post by thedude808 on Apr 1, 2012 9:26:26 GMT -5
Good post. 4) Actually, it's a good thing to play the MP quickly if you expect a Sudden Exhaustion. You will have Recover before it, and regain all your stats (except bugs...). Long term beneft. But if you just need to score and kill the agent, yes, wait for the last second. Short term benefit. Don't play something that places cards on top of your deck and tutors that will shuffle your deck just after (unless of course you don't like what you've placed on top). Don't play an action/agent during an Animus Reboot. They will get destroyed too. Don't cast a discard effect if your opponent has enough time to empty his hand (unless you want to be sure he has nothing in his hand). Wait for the early beginning of the day to play it instead. Don't spit in the wind. Reboot does not erase launching memories. Oh, and don't tug on Superman's cape. (edit)- I did not know that Reboot had been changed like that. I've only been playing for five or six weeks. They really had to change a lot to get things pretty well balanced. They've done a great job, though.
|
|
|
Post by Tuism on Apr 1, 2012 9:26:51 GMT -5
Good post. 4) Actually, it's a good thing to play the MP quickly if you expect a Sudden Exhaustion. You will have Recover before it, and regain all your stats (except bugs...). Long term beneft. But if you just need to score and kill the agent, yes, wait for the last second. Short term benefit. Don't play something that places cards on top of your deck and tutors that will shuffle your deck just after (unless of course you don't like what you've placed on top). Don't play an action/agent during an Animus Reboot. They will get destroyed too. Don't cast a discard effect if your opponent has enough time to empty his hand (unless you want to be sure he has nothing in his hand). Wait for the early beginning of the day to play it instead. Don't spit in the wind. Great point on predicting an exhaustion. I like to predict change of plans and play, say, pending pandemic as they get to 6 gold. Well it works if he stole the change of plans from me its super high level mind game stuff, but the rewards can be awesome. Also predicting an opponent's threat agent's attack can get him to block your attacking agent, nullifying his threat. Very difficult to pull off but when it works out its beautiful. But it can also NOT work and you could end up looking like you lost your marbles And they've changed animus reboot Bronto, launching stuff no longer gets blown up, so you're welcome to play stuff right after the reboot. It's also now erase instead of neutralize, so it doesn't feed Discovery.
|
|
|
Post by Brontobeuf on Apr 1, 2012 9:34:02 GMT -5
Oh. My bad. Didn't see this change.
|
|