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Post by lockecole7 on Apr 11, 2012 22:13:03 GMT -5
Trying out this Carnevale rush deck, which mostly consists of income boosting low cost cards, and green draw cards to make sure you have your combination of cards to buff Carnevale.
Gold 4 Plentiful Crop 4 Merchant ship 4 Tactical Upheaval
Scholar 1 Daring Experiment 4 Scientific Method 2 knowledge is power 1 Quick Study 1 In Depth analysis
Media 3 Dama rossa 1 Political Patronage 2 Clothes make the man 3 Motivational speech 3 Art gallery 3 Easy come easy go (to deal with sites mid game) 3 Caha 5 Man of the People 4 Carnevale 3 Calling all Stand ins
51 Cards
Most issues with the deck involve me not having enough of the cards I need. Only one quick study, 1 PP, only 2 Clothes make the man. Anyone able to possibly showcase a deck build, without card limits, that you think would best protect and buff a Carnevale deck?
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Post by Brontobeuf on Apr 11, 2012 22:41:38 GMT -5
Don't you have issues against counter and/or discard decks? You only have Carnevale as winning condition (winning with Caha can be hard) and I can see decks just countering it again and again.
I think the core concept is flawed. :/
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Post by Raphael Majere on Apr 11, 2012 23:07:20 GMT -5
No offence to lockecole but this deck does not belong in this category.
It's not a viable competitive deck.
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Post by lockecole7 on Apr 11, 2012 23:14:04 GMT -5
Well I was more curious in regards to how this could become one, as I intend on filling the gaps I have with the marketplace tomorrow morning. Clothes makes the man helps with counter decks because having 10 copies of a card potentially makes it almost unable to be countered. I see that there's another Carnevale topic in here, perhaps I should have just expanded on that one.
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Post by Brontobeuf on Apr 11, 2012 23:37:13 GMT -5
It's fine to propose a deck list here is you want us to work on it to be competitive. :] The deck by itself is well constructed, well balanced etc. It can work against Redfish. But to be competitive, you must handle counters in a stronger way than hoping he won't have two counters for the Carnevale and the CMTM. Maybe also you will just have your hand discarded, wbich is something quite frequent nowadays.  And Carnevale is the first one to go in the Archive against Divine Intervention and Mysterious Strangers, two dominant cards of the current competitive decks. If you want us to work with you on a concept deck based around Carnevale (I love the card too btw ^^) you need to find a little something that will make it competitive first.  Hope we are not too rude with you. It's not our intention. 
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Post by lockecole7 on Apr 11, 2012 23:44:36 GMT -5
No, Im used to constructive criticism, and take it well. I didnt mean to imply it was a competitive deck, merely that I knew it had the possibility of being competitive, and if anyone could shed insight on what cards they think could complement it, as I intend on fleshing it out when the marketplace starts up tomorrow.
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rha737
Junior Member

Posts: 100
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Post by rha737 on Apr 12, 2012 2:07:46 GMT -5
i actually lost to a deck like this earlier today, but it used strictly surprise action income boosters. player on day 0 used 2 knowledge is power and 2 political patronage and dropped carnevale and something else before i even had a chance to gain enough income to counter anything. that was brutal.
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Post by Rob (Roebidoebi) on Apr 12, 2012 2:27:39 GMT -5
The only way to get the most out of Carnevale is to make sure your opponent doesn't have anything to counter it. So the idea is to build up a strong threat (based on sites or something else) that your opponent is forced to counter and use Carnevale to finish him of. Alternatively you can use discard to make sure he can't do anything about your Carnavale later in the game as well.
Your approach would work as well if you make it a lot faster. So more PP's and more draw (i.e. 5x In depth analysis). As you point out it doesn't matter that your opponent cancels the first two Carnevales as long as you have enough Clothes make the man and Carnevales to play it again.
But to make any deck really competitive you need more than one way to win the game. Always include a plan B...
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Post by thest4lker on Apr 12, 2012 2:47:36 GMT -5
I'm not that impressed by carnevale as a win option (if it is the only/predominant one). To me the issue is not just that your carnevale can be countered (yes you have copies), but also that your clothes makes the man can be countered. I win more games against carnevale than I loose (Raphael's carnevale/Lorenzo deck beat me to a pulp, although I did fight off two full carnevale's first  . let's say you get carnevale on the deck, you are still only scoring 4 in a region, or 8 in one region and four in another, in one day. A strong site rush deck is going to ignore your carnevale, because by the time you play it, he's only got to stop your clothes makes the man once, and he has won. You have no way to slow him down. Or a strong agent deck, especially black with threat agents, will block / kill your agents, and just espionage/ pre-emptive your clothes makes the man. My advice would be to keep this deck on ice (I have loads of decks I wish I could build, including Raphael's carnevale/Lorenzo deck), until you have the cards to make it work. I struggled with that at first, but I eventually got frustrated with nerfed versions of others strong decks, and focused on working to cards I did have strength in.
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Post by Tuism on Apr 12, 2012 2:54:57 GMT -5
I play carnivale as an agent control card, instead of say, wanted posters or wrath  to me its a support card that MAY win me the game, but I'll live without it. Any deck that hinges on just one card won't be very successful competitively, cos at least in this game, you can't push through key cards unless it's a surprise. Mtg's "I'll counter your counter that countered my counter with my counter that I just drew from my preemptive strike". Lol... What's mtg's counter that drew a card's name?
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Post by thest4lker on Apr 12, 2012 3:32:08 GMT -5
Nice idea Tuism. What deck is that, a site deck with carnevale as your anti-agent?
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Post by Tuism on Apr 12, 2012 3:33:39 GMT -5
Yeah a medium rush site deck, builds up income and drops sites and carnivale. I love my site decks  have a variation in every colour 
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Post by thest4lker on Apr 12, 2012 3:51:08 GMT -5
I'm starting to enjoy sites more now, I went a long time without playing them at all. I'm playing a red site / blue counter deck at the moment, with some san gimignano's thrown in
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Post by Tuism on Apr 12, 2012 3:53:54 GMT -5
I'm starting to enjoy sites more now, I went a long time without playing them at all. I'm playing a red site / blue counter deck at the moment, with some san gimignano's thrown in San Gimigs aren't just thrown in, they're key cards  Obviously still need supplementing.
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Post by thest4lker on Apr 12, 2012 3:55:36 GMT -5
Lol, yip, you are totally right, I was kinda kidding, I can't see myself building a site deck without them (and I have two in my black/green agent deck as well). I'm only up to three though, so that's kinda what I meant by thrown in.
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