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Post by thest4lker on Apr 12, 2012 14:04:00 GMT -5
Change of plans has been nerfed in that previously when you stole the agent he was instantly available, even if he was resting in your opponents HQ. Now he has to finish his rest in your hq. It does change playing with it a bit, a I would often change of plans an agent with the intention of immediately using it to block.
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Post by Tuism on Apr 12, 2012 14:18:19 GMT -5
Hmmm! Actually I think this is the way it should have been intended I guess. Always did think the lagless steal wasn't quite right compared to, say, teddy's transform/rest cycle. I wonder what else has been changed though. Thierry you guys got a change log for us?
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Post by thest4lker on Apr 12, 2012 14:42:37 GMT -5
I agree it was probably how it was intended (often wondered), but it is definitely a nerf. Just cost me a game and that was even after knowing it
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Post by thest4lker on Apr 12, 2012 15:02:09 GMT -5
Two games in a row I would have won before COP nerf. Back to the drawing board....
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Post by Ringel on Apr 12, 2012 15:38:29 GMT -5
I've been testing Magnetic Personality, and the double fierce bug seems to have been fixed. Good thing too, as I've shelved some decks waiting on that.
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rha737
Junior Member
Posts: 100
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Post by rha737 on Apr 12, 2012 16:26:28 GMT -5
i think there's another funky "fix" now, where if you have dante out and use its ability on an ezio auditore da firenze, the dante instead gets sent back to your hand! it happened to me once; i'll need to retry!
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Post by lefthighkick on Apr 12, 2012 18:39:23 GMT -5
I've been testing Magnetic Personality, and the double fierce bug seems to have been fixed. Good thing too, as I've shelved some decks waiting on that. There was a double fierce bug? So THAT'S how I won this game the other day... I couldn't figure it out!
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