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Post by thest4lker on Mar 24, 2012 22:37:22 GMT -5
Borgia tower / lanz combo. More than once I have had sudden weakness put on lanz, and when I have subsequently dropped him on a Borgia tower his health goes up, but his influence stays zero. Then when I put him on the Borgia tower a second time, his influence does go up. So he goes from 1/1 to 0/1 with the sudden weakness, then to 0/2 with the first drop on a Borgia tower, then to 1/3 with the second drop
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Post by Tuism on Mar 24, 2012 23:41:21 GMT -5
Threat Vs. fierce update. Everytime I have had a threat agent blocked by a fierce agent the threat has killed the fierce agent before any fierce damage is calculated (I.e. fierce agent doesn't score anything) Threat says to neutralize blocking agent before damage (Read it in the help section in the game) - so if no damage is dealt, no fierce damage would be dealt. so I think it's working as intended...
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Post by thest4lker on Mar 25, 2012 0:47:18 GMT -5
Ok, I misread a post on page one about an agent with theat AND fierce as if it was about threat VS fierce. Agreed that is working correctly, ignore my 4:30am and my 2 year son has got me out of bed misread
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Post by Tuism on Mar 25, 2012 1:54:45 GMT -5
Borgia tower / lanz combo. More than once I have had sudden weakness put on lanz, and when I have subsequently dropped him on a Borgia tower his health goes up, but his influence stays zero. Then when I put him on the Borgia tower a second time, his influence does go up. So he goes from 1/1 to 0/1 with the sudden weakness, then to 0/2 with the first drop on a Borgia tower, then to 1/3 with the second drop That sounds like a case of the power dipping below 0 go -1 somehow... I'm not sure how it happens cos it makes no sense to me, but the devs did mention that a future update will change the way power works to not be able to go under 0 into negative. Right Thierry?
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Post by thest4lker on Mar 25, 2012 22:25:40 GMT -5
There is something funny with lanz and sudden exhaustion. This time I had a lanz get sudden exhaustion, and when my second lanz scored the first one got health but not influence. Then when the other lanz scored again he got 2 influence. So the first lanz went from 1/1 to 0/1 with sudden influence, then to 0/2 when the other lanz scored, and then to 2/3 when the other lanz scored again.
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eev
New Member
Posts: 42
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Post by eev on Mar 27, 2012 9:25:01 GMT -5
quite often after you get your starting hand the game says that you disconnected and counts it as a defeat, quite annoying. also sometimes when u press versus mode button it just refreshes menu and then tap controls dont work but swipes are ok.
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Post by Tuism on Mar 28, 2012 5:30:47 GMT -5
Updated quite a few bugs. Marc should be coming back from his holiday too, hehe
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Post by KillingSoftly on Apr 2, 2012 5:14:23 GMT -5
Found a bug, when an opponent casts MARIO AUDITORE to neutralize a agent of mine in my HQ, I use UNTIMELY END to neutralize his launching MARIO, although MARIO dies, my agent will die, too.
I think my agent should not die because I ended his MARIO AUDITORE before he finished casting it. right?
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Post by Tuism on Apr 2, 2012 5:17:55 GMT -5
Found a bug, when an opponent casts MARIO AUDITORE to neutralize a agent of mine in my HQ, I use UNTIMELY END to neutralize his launching MARIO, although MARIO dies, my agent will die, too. I think my agent should not die because I ended his MARIO AUDITORE before he finished casting it. right? Hmmm I've never seen that and I've had (my only copy of) Mario countered a couple times. See if it happens again?
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Post by The Rancord on Apr 2, 2012 7:11:22 GMT -5
I had twice something wird with Role Revershal. It didnt do anything. THe new site was allrdy through, but the influence was still flashing on the new value, and I had no going down. Not even the first value, got reduced to 0
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Post by KillingSoftly on Apr 2, 2012 8:28:03 GMT -5
Found a bug, when an opponent casts MARIO AUDITORE to neutralize a agent of mine in my HQ, I use UNTIMELY END to neutralize his launching MARIO, although MARIO dies, my agent will die, too. I think my agent should not die because I ended his MARIO AUDITORE before he finished casting it. right? Hmmm I've never seen that and I've had (my only copy of) Mario countered a couple times. See if it happens again? it happened to me at the first time, but later when i had a match with arri.att, it didnt happen again. strange!
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Post by Ringel on Apr 2, 2012 8:55:37 GMT -5
I had twice something wird with Role Revershal. It didnt do anything. THe new site was allrdy through, but the influence was still flashing on the new value, and I had no going down. Not even the first value, got reduced to 0 I've seen that happen. Where you target the old site, but the new site resolves/is resolving just around the same time as role reversal, and neither loses power. Is that really a bug?
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Post by Tuism on Apr 2, 2012 9:41:10 GMT -5
I had twice something wird with Role Revershal. It didnt do anything. THe new site was allrdy through, but the influence was still flashing on the new value, and I had no going down. Not even the first value, got reduced to 0 I've seen that happen. Where you target the old site, but the new site resolves/is resolving just around the same time as role reversal, and neither loses power. Is that really a bug? There was another thread about this. Role Reversal targets target site, and not target LAUNCHING site, so when you target the previous site, and the new site resolves, Role Reversal loses target, and the new one resolves and Role Reversal fizzles. So no, not a bug.
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Post by Tuism on Apr 3, 2012 9:27:23 GMT -5
Added priority bugs
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Post by Ringel on Apr 3, 2012 11:57:38 GMT -5
18) Agent with threat and fierce (e.g. Lanz with Magnetic personality), threat does NOT kill the blocking agent before fierce damage is calculated, resulting in the full attacking agent's power not being scored.
Is this really a bug? Agents with threat normally score nothing at all after killing blocking agents, so why should fierce agents with threat score their full attacking power?
Normal threat: "I'm blocked so I will do no damage to the site. I'm threat so my opponent agent will die before they deal damage."
Threat + fierce "I'm blocked so I will do attack - defense damage to the site. I'm threat so my opponent agent will die before doing damage. Do attack - defense damage to the site. "
So Fierce decides how much damage will be done (attack - defense), but Threat kills the target anyway.
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