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Post by Tuism on Apr 3, 2012 12:05:38 GMT -5
18) Agent with threat and fierce (e.g. Lanz with Magnetic personality), threat does NOT kill the blocking agent before fierce damage is calculated, resulting in the full attacking agent's power not being scored. Is this really a bug? Agents with threat normally score nothing at all after killing blocking agents, so why should fierce agents with threat score their full attacking power? Normal threat: "I'm blocked so I will do no damage to the site. I'm threat so my opponent agent will die before they deal damage." Threat + fierce "I'm blocked so I will do attack - defense damage to the site. I'm threat so my opponent agent will die before doing damage. Do attack - defense damage to the site. " So Fierce decides how much damage will be done (attack - defense), but Threat kills the target anyway. Yeah it could be read as such too, so it really depends on how one reads it, and which one happens "first" during "end of combat". If threat must happen first, then opponent's agent is gone, technically at zero health. If fierce happens first, then the fierce damage would be minus health. I'll reword the item in the buglist. Edit: I just realized that threat says to kill opposing agent before combat damage - including fierce damage. So it should really push the whole damage through as opponent agent is removed first. Also, tested fiora's ability, does kill safe agents.
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Post by Ringel on Apr 3, 2012 12:41:10 GMT -5
Except that you get no damage from threat normally, so even though you kill the agent before combat damage, the calculation "you are blocked" happens anyway.
There are two different things that can happen: Scoring (points done when you campaign but aren't blocked. Damage (points done when you are block or are blocked.)
Threat doesn't allow you to Score. You are still blocked, even though you neutralize the opponent's agent before Damage is dealt.
Fierce lets you score some points, even when blocked. You score above the blocking agent's health. Threat doesn't change the blocking agent's health.
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Post by Pete on Apr 3, 2012 12:49:48 GMT -5
So what happens if a 5/5 agent with threat and fierce is blocked by a 3/3 normal agent?
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Post by Ringel on Apr 3, 2012 12:51:01 GMT -5
A 5/5 agent should: Neutralize the enemy agent (Threat). Score 2 points (Fierce).
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Post by Tuism on Apr 3, 2012 13:41:41 GMT -5
Except that you get no damage from threat normally, so even though you kill the agent before combat damage, the calculation "you are blocked" happens anyway. There are two different things that can happen: Scoring (points done when you campaign but aren't blocked. Damage (points done when you are block or are blocked.) Threat doesn't allow you to Score. You are still blocked, even though you neutralize the opponent's agent before Damage is dealt. Fierce lets you score some points, even when blocked. You score above the blocking agent's health. Threat doesn't change the blocking agent's health. Well like I said lets see what the devs rule on this. I think because the defending agent is removed, damage dealing cannot happen with the blocked agent in mind. We both have a correct interpretation, cos its basically pretty ambiguous on it. So, see what they say
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Post by Ringel on Apr 3, 2012 13:53:54 GMT -5
True, the devs should rule on it. Another interpretation could be, fierce agents with threat score zero, since ordinary agents with threat score zero.
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Post by Diomedia on Apr 3, 2012 14:35:28 GMT -5
I think it's in the old bug report thread I'll drag it up if ppl want but it's ...
Antonio with Magnetic against a 2/2 or 0/2 ( not cunning or official) I can't remember it it was legit , he didn't destroy the site , even though he theoretically should have scored.
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Post by Ringel on Apr 3, 2012 14:40:44 GMT -5
I've seen him destroy sites with magnetic. I've also seen it fail to work, but I can't consistently replicate it.
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Post by Ringel on Apr 4, 2012 8:46:08 GMT -5
You forgot to add my troubles with Master Engineer. Both Hasty Move and Palazzo Library are bugged with him. I think Palazzo might be bugged with Master Architect too, but I'll have to check.
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Post by Tuism on Apr 4, 2012 9:30:58 GMT -5
You forgot to add my troubles with Master Engineer. Both Hasty Move and Palazzo Library are bugged with him. I think Palazzo might be bugged with Master Architect too, but I'll have to check. Er, item 21?
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Post by Ringel on Apr 4, 2012 9:38:04 GMT -5
Sorry. Never post before coffee.
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Post by Diomedia on Apr 5, 2012 19:11:28 GMT -5
Erm big one! Opp plays holy calling, when it resolves, it removes all my Carnivale tokens! Lol
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Post by Ringel on Apr 5, 2012 20:14:35 GMT -5
I think it's in the old bug report thread I'll drag it up if ppl want but it's ... Antonio with Magnetic against a 2/2 or 0/2 ( not cunning or official) I can't remember it it was legit , he didn't destroy the site , even though he theoretically should have scored. This happened to me again. Antonio was exhausted 0/2 then I magneted him to 3/5, then he was blocked by a 2/4 which I changed to a 4/2 with tactical. The site was unharmed.
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rha737
Junior Member
Posts: 100
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Post by rha737 on Apr 5, 2012 22:25:58 GMT -5
another really annoying bug:
if you play two tutors near simultaneously, when the first one played resolves and the carrousel appears, if you do not select and confirm a memory before the second tutor resolves, you don't get anything from the first tutor (but you can still choose a memory from the tutor card that resolved second).
really annoying since i need to time my tutors now to be a safe amount of time apart from each other. too many times i've played 1 by order of the king and 1 discreet calling just milliseconds apart from each other only to lose my chance at tutoring a dante out of my deck.
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rha737
Junior Member
Posts: 100
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Post by rha737 on Apr 7, 2012 2:59:56 GMT -5
i managed to make this bug reoccur differently: it seems whenever two carrousels collide, the game will freeze and i am forced to force quit the app. i was playing just now and was looking through the archive carrousel when my by order of the king resolved, and the game froze as i could not select a card from the order as my carrousel appeared "blank."
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