Post by Tuism on Jan 2, 2012 17:47:22 GMT -5
Please report any bugs you come across in this thread and we will keep this first post updated.
IN-GAME
1) Agents with abilities that target other things when they resolve are uncounterable (Mario, Ezio, Hermeticist) due to them being counted as already resolved and on the board.
2) Sometimes cards that allow you to search the library can crash the game if there are a large amounts of cards to be shown.
3) when Monterigionni is countered, all surprises become actions permanently. (and counters become entirely useless as they can't counter anything)
4) A Basilica di Santa Maria Novella stolen from the opponent will gain influence with opponent's churches played.
5) Muted iPad still makes sounds within AC:R app. You have to mute AND put the volume all the way down to kill sounds. Shouldn't have to be both.
6) Holding a card when you draw one makes the card in your hand disappear, but when you release it, it will still play.
7) Palazzo Senatorio protects against all actions not just crime actions. However Crime's Antonio can still kill it with his ability.
8) Answered Prayers can remove a player's card from play AFTER they've played, if the action's launcher waited for the opponent to play the card first.
9) As above, but with cards that steal another player's card from hand/archive. The cards don't update in the carousel when they change state to being played/removed from archive, etc.
10) Fiora Cavazza blocking a Calling All Stand-Ins X/X Token crashed the game at the end of the conflict. Fiora generally makes a lot of crashes after blocking.
11) When Engineer's workshop resolves, if you don't have a site in your sequence that fits the gold criteria, you are stuck in the sequence selector and cannot exit. Only way out is shut down app.
12) When you double tap a card to bring up its description, if you tap on anything else before the "flip" is completed, the description remains up even if you're reading another description. This can happen ad infinitum. You have to manually go back and double tap the flipped cards to activate them and tap away to deactivate. Utterly annoying. They should unflip by themselves without you having to go back to "tend" to them if you've tapped something else.
13) Opponent had an Engineer's workshop in play. He activates it. Half way through resolving I play a Venezia, San Polo opposite it. When Engineer's workshop resolved (I think that was what triggered it, other things were going on, like I had a Carnivale in hand ready to play), the game crashed.
14) Not sure of the conditions of this - I played an all-blue deck against a red/green site deck. Won. The victory screen didn't have my opponent's name.
15) Played Niccolo Machiavelli, then could not confirm the choice. Was completely stuck in the carousel view.
Opponent may have played some card that would have removed my Machiavelli but the carousel had popped up before it resolved.
16) Agents with abilities on-resolve counts as agents on the board instead of launching agents while launching, and can be affected by abilities that affected agents in play (Animus Reboot, for example) (part of bug 1)
17) King's Orders. Choose Cesare. Get Uncontrolled Arson.
18) May we please have a display on the card, whether on the "thumbnail", or in the card text, when a card has been given safe or any other ability? It's kinda difficult to keep track sometimes.
19) In the same vein, maybe add a display for X for X effects being resolved. Or not, and keep the suspense.
20) Bitter Sweet can target launching agents even though the card doesn't explicitly say so.
21) Caha has "Your other militants have +2/+2". The bonus doesn't apply to militants that are summoned by Carnivale... except when she dies, they loose 2 and all die with her!
22) Silvio sometimes can be neutralised while being cast, sometimes not. Untimely End works more often, Court Order never works. Inconsistent results.
23) Sometimes card disappear off the board and come back again. E.g. Opponent casts Divine intervention, I cast Mysterious Stranger. Some stuff happen, and when DI resolved my Stranger disappeared, I thought he'd gone to the archive but he wasn't there. Then after half a day he came back onto the board (slid in from the right).
24) magnetic personality on cesare Borgia who was sudden exhausted. sometimes his power doesn't return to 5, even though his health does. Recover seems to be buggy.
25) When Caha is picked out of an Archive, with say Ancestral Discovery, or Holy Calling, just it going into your hand without being played will kill all the Militant Tokens regardless of Health.
26) Change of Plans against an opponent who has a full HQ (6 agents), results in the agent NOT being stolen.
27) Amerigo Vespucci made safe, then tactical upheaval on him, he gets 5/5. When you then play sudden exhaustion on an opponent agent, your Vespucci dies.
28) Need clarity on Safe - does it prevent any change on an agent's health and then disappear, or does it prevent any change to agent's health, and then only disappears when it brings it back from death?
29) I steal a Mob Justice from an opponent's hand with Ritual Sacrifice. It comes into my hand with an arrow to one of my sites. I drag it and put it back down in my hand to check... And it targets another land and launches. With 2 arrows pointing now to two target sites.
30) It's very easy to accidentally trigger an action if you pick it up and put it back down, especially actions on sites, due to the seemingly huge activation hit area.
NOT IN-GAME
1) There are instabilities in booster purchase that can result in you getting fewer cards, crashing out, double charging (your iTunes account).
2) Exp gain seems buggy and illogical. Sometimes it gets maxxed, sometimes 100 for a win, sometimes 20 for a win. We need more clarity.
3) Uplay login is buggy. Sometimes it logs in automatically, sometimes not. Sometimes it requires manual login. Can we make it remember our login automatically (with a "log me out" option, if need be)
4) When the iPad goes to sleep, all Uplay connections bugger out. I usually have to quit and close the app and launch it again.
5) When the message "you must be connected to gamecenter and uplay" appears, please give us a button to click right there to login. It's irritating to have to leave, go back, tap log in, type in details, wait wait wait, then go play tactics, versus mode.
IN-GAME
1) Agents with abilities that target other things when they resolve are uncounterable (Mario, Ezio, Hermeticist) due to them being counted as already resolved and on the board.
2) Sometimes cards that allow you to search the library can crash the game if there are a large amounts of cards to be shown.
3) when Monterigionni is countered, all surprises become actions permanently. (and counters become entirely useless as they can't counter anything)
4) A Basilica di Santa Maria Novella stolen from the opponent will gain influence with opponent's churches played.
5) Muted iPad still makes sounds within AC:R app. You have to mute AND put the volume all the way down to kill sounds. Shouldn't have to be both.
6) Holding a card when you draw one makes the card in your hand disappear, but when you release it, it will still play.
7) Palazzo Senatorio protects against all actions not just crime actions. However Crime's Antonio can still kill it with his ability.
8) Answered Prayers can remove a player's card from play AFTER they've played, if the action's launcher waited for the opponent to play the card first.
9) As above, but with cards that steal another player's card from hand/archive. The cards don't update in the carousel when they change state to being played/removed from archive, etc.
10) Fiora Cavazza blocking a Calling All Stand-Ins X/X Token crashed the game at the end of the conflict. Fiora generally makes a lot of crashes after blocking.
11) When Engineer's workshop resolves, if you don't have a site in your sequence that fits the gold criteria, you are stuck in the sequence selector and cannot exit. Only way out is shut down app.
12) When you double tap a card to bring up its description, if you tap on anything else before the "flip" is completed, the description remains up even if you're reading another description. This can happen ad infinitum. You have to manually go back and double tap the flipped cards to activate them and tap away to deactivate. Utterly annoying. They should unflip by themselves without you having to go back to "tend" to them if you've tapped something else.
13) Opponent had an Engineer's workshop in play. He activates it. Half way through resolving I play a Venezia, San Polo opposite it. When Engineer's workshop resolved (I think that was what triggered it, other things were going on, like I had a Carnivale in hand ready to play), the game crashed.
14) Not sure of the conditions of this - I played an all-blue deck against a red/green site deck. Won. The victory screen didn't have my opponent's name.
15) Played Niccolo Machiavelli, then could not confirm the choice. Was completely stuck in the carousel view.
Opponent may have played some card that would have removed my Machiavelli but the carousel had popped up before it resolved.
16) Agents with abilities on-resolve counts as agents on the board instead of launching agents while launching, and can be affected by abilities that affected agents in play (Animus Reboot, for example) (part of bug 1)
17) King's Orders. Choose Cesare. Get Uncontrolled Arson.
18) May we please have a display on the card, whether on the "thumbnail", or in the card text, when a card has been given safe or any other ability? It's kinda difficult to keep track sometimes.
19) In the same vein, maybe add a display for X for X effects being resolved. Or not, and keep the suspense.
20) Bitter Sweet can target launching agents even though the card doesn't explicitly say so.
21) Caha has "Your other militants have +2/+2". The bonus doesn't apply to militants that are summoned by Carnivale... except when she dies, they loose 2 and all die with her!
22) Silvio sometimes can be neutralised while being cast, sometimes not. Untimely End works more often, Court Order never works. Inconsistent results.
23) Sometimes card disappear off the board and come back again. E.g. Opponent casts Divine intervention, I cast Mysterious Stranger. Some stuff happen, and when DI resolved my Stranger disappeared, I thought he'd gone to the archive but he wasn't there. Then after half a day he came back onto the board (slid in from the right).
24) magnetic personality on cesare Borgia who was sudden exhausted. sometimes his power doesn't return to 5, even though his health does. Recover seems to be buggy.
25) When Caha is picked out of an Archive, with say Ancestral Discovery, or Holy Calling, just it going into your hand without being played will kill all the Militant Tokens regardless of Health.
26) Change of Plans against an opponent who has a full HQ (6 agents), results in the agent NOT being stolen.
27) Amerigo Vespucci made safe, then tactical upheaval on him, he gets 5/5. When you then play sudden exhaustion on an opponent agent, your Vespucci dies.
28) Need clarity on Safe - does it prevent any change on an agent's health and then disappear, or does it prevent any change to agent's health, and then only disappears when it brings it back from death?
29) I steal a Mob Justice from an opponent's hand with Ritual Sacrifice. It comes into my hand with an arrow to one of my sites. I drag it and put it back down in my hand to check... And it targets another land and launches. With 2 arrows pointing now to two target sites.
30) It's very easy to accidentally trigger an action if you pick it up and put it back down, especially actions on sites, due to the seemingly huge activation hit area.
NOT IN-GAME
1) There are instabilities in booster purchase that can result in you getting fewer cards, crashing out, double charging (your iTunes account).
2) Exp gain seems buggy and illogical. Sometimes it gets maxxed, sometimes 100 for a win, sometimes 20 for a win. We need more clarity.
3) Uplay login is buggy. Sometimes it logs in automatically, sometimes not. Sometimes it requires manual login. Can we make it remember our login automatically (with a "log me out" option, if need be)
4) When the iPad goes to sleep, all Uplay connections bugger out. I usually have to quit and close the app and launch it again.
5) When the message "you must be connected to gamecenter and uplay" appears, please give us a button to click right there to login. It's irritating to have to leave, go back, tap log in, type in details, wait wait wait, then go play tactics, versus mode.