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Post by Tuism on Jan 7, 2012 2:28:29 GMT -5
I've been suspecting this one thing for a while, can anyone else confirm? It seems like whenever my agents (doesn't matter which) gets blocked by a fierce agent, the blocking agent (especially noted bigass Calling All Stand-Ins token) does fierce damage. It shouldn't, right?
OMG I just re-read the Fierce rules. Blocking Fierce agents DO score. Never knew that. Always assumed it was a trample ability. What a crazy ability.
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Post by Raphael Majere on Jan 7, 2012 2:33:18 GMT -5
Erm, that's why Calling all Stand ins is a rare.
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Post by Ringel on Jan 7, 2012 14:37:44 GMT -5
Here's a bug I think: Bitter Repentance works on launching agents, even though it doesn't say it does (compare to Sudden Exhaustion)
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Post by proc19 on Jan 7, 2012 14:46:52 GMT -5
Here's a bug I think: Bitter Repentance works on launching agents, even though it doesn't say it does (compare to Sudden Exhaustion) Was it played on a launching agent with an effect upon resolve? Those agents are buggy on launch in that they play as if already resolved and act as though they're activating an action. Hadn't noticed the bugginess you mention otherwise, but I admitedly don't play Bitter Repentance often.
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Post by Ringel on Jan 7, 2012 14:52:01 GMT -5
Ah, that was it. That explains it! Different bug, thanks.
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Post by Diomedia on Jan 7, 2012 16:20:48 GMT -5
Mana ! Are you mana ger in game? Yep pick your poison is definitely bugged, I decided to splash out tonight and get myself some more cards, weirdly I got the ones I needed straight away. However pick your poison is a dodgy card to play, if the card you choose doesn't get sent to the archive for some reason ,You get it and you can carry on or the game crashes. This isn't Every time but still ...
Mana Also, Malfatto , you should make a post in the card discussion on how you use him!
Edit : Drunk
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Post by Brontobeuf on Jan 7, 2012 19:08:43 GMT -5
Please edit your main post with my additions.
Bug 1) needs a target to be true. The mysterious stranger is counterable, Mario, not. But I'm really wondering if it's WAI or not.
5) is only triggered if you cast Lorenzo with 20+ gold. It won't activate by himslef if you gain 20 gold after he's on the field. WAI. I played him a lot when I started to play, he's fine.
4) is not a bug. It's normal to rest half a day after using an ability. And that ability is ot a surprise, so it takes half a day too.
10) Fiora makes the game crash frequently, and not only againt the token.
16) & 1) are the same bug.
8) if you play a card that makes you search through the archive or your sequence or your opponent's hand, and if opponent plays Benevido, he will steal all the cards your were picking. Happened to me with Ancestral Discoveries (and the guy didn't even picked one of the two cards I picked) twice, and with a sequence tutor. I also think it happened to me with a Sacrifice Ritual, but I'm not 100% sure.
New one) sometimes, cards that makes you search archive, sequence and hand don't work at all. Even if you are really fast. I suspect the draw phase to interract poorly with the mecanism, but I'm not sure.
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mana
Full Member
Posts: 367
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Post by mana on Jan 8, 2012 5:27:21 GMT -5
yep im mana_ger ^^ . i dont know whether i should post my malfatto deck cause everyone in this forum played against it already 3 times so there is no real need and furthermore in the current metagame you could say its a bit of bug abusing because the thief agents i give back to my hand cant be countered... wasnt intended when i built this deck but thats the way it is... maybe ill post it when the bugs are gone and it still works fine.
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Post by Tuism on Jan 8, 2012 5:30:57 GMT -5
yep im mana_ger ^^ . i dont know whether i should post my malfatto deck cause everyone in this forum played against it already 3 times so there is no real need and furthermore in the current metagame you could say its a bit of bug abusing because the thief agents i give back to my hand cant be countered... wasnt intended when i built this deck but thats the way it is... maybe ill post it when the bugs are gone and it still works fine. Don't know if you've noticed, but there's a counter bug - launching agents that can't be countered can be killed (apparently) with cards that target agents (not launching agents) so they can be targeted before they resolve and pretty much die when they resolve. That's the theory anyway, cos there's not really surprise cards that just plain take out agents.
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Post by Tuism on Jan 8, 2012 5:44:22 GMT -5
Edited with your updates, thanks Bronto
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Post by Brontobeuf on Jan 8, 2012 6:37:32 GMT -5
(y)
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mana
Full Member
Posts: 367
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Post by mana on Jan 8, 2012 7:27:04 GMT -5
well thats the moment malfatto shines... you can always rescue them and just play them again... hmmm maybe i really should post my deck to get a discussion going in another thread. if i have some spare time ill do it
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Post by Tuism on Jan 8, 2012 12:48:28 GMT -5
King's Orders. Choose Cesare. Get Uncontrolled Arson. Really??
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Post by Tuism on Jan 8, 2012 18:31:19 GMT -5
Opponent played Bitter Sweet, sends a Cesare Borgia to my hand, followed by an Answered Prayers. Now I have 2 Cesares. My previously played Discreet Calling resolves. I select a Lanz, answered prayers resolves. I come back to find only one Cesare Borgia in my hand, no Lanz.
Any hand/archive carousel interaction will be super buggy.
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Post by Diomedia on Jan 9, 2012 6:01:26 GMT -5
Just had a game with Mana_Ger. We were both playing Pick your Poison , I stole his Cesare and it gave me both copies of them Then he stole my Caterina ( I think ) it went to his side then came straight back to mine . If Mana can confirm this?
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