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Post by clarkage on Mar 4, 2012 16:20:40 GMT -5
It's a strong card, just as dark ritual was in Magic. At this point I don't know if it needs to be rebalanced, but it's pretty useful. Perhaps if we ran a tournament we could get a good gauge on how dominate the card is? It's more like a black lotus, lol. For dark ritual, I had to pay 1 cc. Pp is also cost 0. lotus was banned, that is PP's future too while we have more media memories.
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Post by The Rancord on Mar 5, 2012 11:59:45 GMT -5
Well go and play PP and see for ureself. U suffer big time when u dont have it sinc u usually plays ure deck with powerful 4/5 cards. Chance that u have one with mulligan is high but not garantued. If your enemy can stop what ever u are playing u are innbig trouble.
Double PP and doomsday, is insane, but chances are so low. Even if u pack 5 doomsday wich is such an overkill.
There might be A point where it is to strong, but im having easier times winning with forced inheritance decks than PP decks. What about you?
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Post by Tuism on Mar 5, 2012 12:13:41 GMT -5
I've made this point before elsewhere, the play style for PP Doomsday (Or PP Collateral Damage or PP whatever) is high risk, high reward. So do you try to maximise the chance of your combo going off by packing more big cards to PP out, or do you try to maximise the chance of your deck working without PP by packing lighter cards? Either way, it's high risk. I've got much more consistent decks (Borgia Tower/Art Gallery rushes and my Bad Boss deck) that also wins big. But consistently. They don't have that omgwtf opening, are slower, but perform. I think it's an interesting paradigm, and the choice depends on how you wanna play. 20-30% of PP deck opening hands result in autoloss. Against ALMOST any decent deck. Even first sequence. The chances of that becomes smaller if you try and make it not PP reliant, but then you're slowing your deck down. Choices choices
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Post by gamemaestro on Mar 5, 2012 13:27:31 GMT -5
I throw PP in for a speed kick but have tried to build a deck that runs well without it. I think I am up to 8 first day doomsdays but I also very rarely mulligan (the doomsdays are a factor of playing too much). I never mulligan just because I didn't get PP, but will if for some reason I get all high cost cards. I think that you are 100% correct that finding the middle is important and I have splashed PP for speed, not for necessity. It's a bonus (but a boring game typically) when it results in a massive combo. It's really not much fun to play a noob who gets completely overwhelmed. I've started following your lead and playing some much more basic decks to make games more interesting.
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Post by Tuism on Mar 5, 2012 15:31:39 GMT -5
I don't necessarily play basic decks, but rather not straight out "good card decks", at least that's the goal with 5R. Other than that I try all kinds of things. Pietro Rossi deck didn't work out, but at least I tried Merchant Guild decks has seen its share of fun, all gold decks have been o-k. Still lots of good cards in gold to field it without dying retardedly and repeatedly. Next I might try pure colour decks after I finish re-building all my old decks
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Post by Raphael Majere on Mar 5, 2012 15:39:00 GMT -5
poor tusim - man, re-building all of them would be crazy.
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Post by Ringel on Mar 16, 2012 9:16:24 GMT -5
The high risk high reward style of PP isn't the only way to play the card. You can just use it to make an already strong rush deck even faster.
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Post by Tuism on Mar 16, 2012 9:40:42 GMT -5
The high risk high reward style of PP isn't the only way to play the card. You can just use it to make an already strong rush deck even faster. It's still higher risk, as you're making your deck faster, losing a card. If your opponent has 5 agent removals and you have 5 agents and a PP, you still lose out. Boosting = risk But if you had a say, Theodore Viscardi, then you'll have another agent. Risk is risk
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Post by Ringel on Mar 16, 2012 9:42:22 GMT -5
That would be low risk--high reward. Which is why so many competitive rush decks carry PP.
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Post by Tuism on Mar 16, 2012 9:59:55 GMT -5
I'm not sure I understand you? If you have 6 agents and they all are threats, you'll play them all a bit later and they would all be threats - lower risk. You're hoping that your opponent has 5 anti-agents and not 6.
If you have 4 agents and a PP, and they are all threats, you'll play them all faster and hope that your opponent has 3 anti-agent and not 6. Higher risk.
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Post by Ringel on Mar 16, 2012 10:02:45 GMT -5
It is an increase when your opponent has lots of anti agent-- a hand full and no threats of his own, and the speed to play them, which is a very rare situation. And a benefit of a quick win when your opponent doesn't. Low risk-- unlikely to cause you harm, vs high reward-- winning a game.
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Post by Tuism on Mar 16, 2012 10:08:50 GMT -5
ok nevermind we have different logic circuits going on To me: More PP = less card advantage = higher tempo, higher risk More threats = more card advantage = lesser tempo, lesser risk Your interpretation of risk is not being fast enough to win/defend My interpretation of risk is having less card advantage
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rav950
Junior Member
Posts: 106
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Post by rav950 on Mar 16, 2012 12:57:21 GMT -5
PP to me was always a winner. Its viable for quite a while into the game, as it provide a quick econ boost to keep your threats coming. I don't know how it looks in the current meta since I haven't played AC:R in a while, but I have had very few instances where I've been unhappy to see PP in my hand.
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Post by Tuism on Mar 16, 2012 13:04:27 GMT -5
You and your opponent both have zero cards in hand, board is clear after a, let's say animus reboot. You both have 15 income, let's say. It was a tough battle. You draw a PP. he draws a Cesare. Or ANYTHING.
Fact is it is an income booster, income boosters assist in winning but doesn't win by itself.
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Post by thedude808 on Mar 16, 2012 15:01:41 GMT -5
You and your opponent both have zero cards in hand, board is clear after a, let's say animus reboot. You both have 15 income, let's say. It was a tough battle. You draw a PP. he draws a Cesare. Or ANYTHING. Fact is it is an income booster, income boosters assist in winning but doesn't win by itself. This. Topdecking a PP late-game is almost never helpful.
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